Player Matchup

Pele
Pele
Silver II
Faboois14
Pele
Silver II
Level 88
God Stats
37W - 19L
1,625 SR
Queue Stats
56W - 55L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,625 SR
1,224 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,686 SR
802 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 50
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 16L
802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 0 / 0
5,923
1,185
3,701
4,266
1,309
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
UllrSkadiAnubisVulcanTyr

VS

Bans
KaliAchillesKing ArthurSetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 4 / 0
4,148
830
1,768
4,769
1,163
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Pele
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,701
Damage
1,768
4,266
Taken
4,769
1,309
Mitigated
1,163
1,647
Healing
540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,768
932
0
540
4,769
1,163
0
392
4,377
0
12,315
W
Pele
3,701
1,263
0
1,647
4,266
1,309
0
246
4,020
0
21,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,923
Gold Earned
4,148
42
Minions Killed
31
4
Camps Cleared
1
98,183
Distance Traveled
78,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,148
830
31
6
1
78,668
0
W
Pele
5,923
1,185
42
8
4
98,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role