Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,286 Elo+
Solo
Kukulkan
Kukulkan
CHron1c42OTac0s
Kukulkan
Level 29
God Stats
63W - 63L
1,430 SR
Queue Stats
162W - 160L
1,329 Elo+
Solo
Yemoja
Yemoja
CopeStr8t
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,580 Elo+
Solo
Thor
Thor
DemonCyborg19
Thor
Level 7
God Stats
2W - 11L
1,116 SR
Queue Stats
3W - 13L
1,136 Elo+
Solo
Heimdallr
Heimdallr
Hokage_Donn
Heimdallr
Level 10
God Stats
11W - 8L
1,520 SR
Queue Stats
23W - 16L
1,449 Elo+
Solo
Team Averages
Level 16
1,413 SR
1,356 Elo+

VS

Team Averages
Level 22
1,469 SR
1,411 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
8W - 11L
1,278 SR
Queue Stats
115W - 98L
1,539 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 29
God Stats
12W - 7L
1,195 SR
Queue Stats
189W - 214L
1,308 Elo+
Solo
Geb
Geb
 
Geb
Level 13
God Stats
8W - 2L
1,581 SR
Queue Stats
18W - 25L
1,225 Elo+
Solo
Eset
Eset
WarReaperr
Eset
Level 27
God Stats
1W - 0L
1,900 SR
Queue Stats
37W - 11L
1,775 Elo+
Solo
Skadi
Skadi
iClapDaddy
Skadi
Level 14
God Stats
11W - 9L
1,394 SR
Queue Stats
27W - 18L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 7 / 5
10,418
868
11,454
24,834
25,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
16
3 / 10 / 1
11,051
921
18,347
16,104
4,425
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
CopeStr8t
Yemoja
16
0 / 8 / 2
10,038
837
3,687
20,755
7,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 13 / 0
9,608
801
5,264
21,589
5,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Heimdallr
Hokage_Donn
Heimdallr
16
2 / 8 / 3
10,852
904
12,800
19,884
5,327
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 0 / 23
13,452
1,121
23,885
14,001
8,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
 
Merlin
19
1 / 0 / 21
11,527
961
11,080
6,148
2,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
19
7 / 2 / 21
12,415
1,035
8,576
15,141
10,848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
22 / 0 / 15
15,048
1,254
33,493
12,534
5,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
19
7 / 3 / 18
12,428
1,036
18,537
10,702
4,474
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
144
5
Kills
46
46
Deaths
5
11
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
7
5
0.36
W
Zhong Kui
 
Zhong Kui
9
0
23
20.5
W
Merlin
 
Merlin
1
0
21
11.5
W
Geb
 
Geb
7
2
21
8.75
L
Kukulkan
3
10
1
0.35
L
Yemoja
CopeStr8t
Yemoja
0
8
2
0.13
L
0
13
0
0
L
Heimdallr
Hokage_Donn
Heimdallr
2
8
3
0.44
W
22
0
15
29.5
W
Skadi
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,552
Damage
95,571
103,166
Taken
58,526
47,799
Mitigated
32,734
2,964
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,454
2,745
366
183
24,834
25,439
0
14,719
10,115
25,549
0
W
Zhong Kui
 
Zhong Kui
23,885
8,614
0
3,257
14,001
8,995
0
8,072
5,929
48,074
0
W
Merlin
 
Merlin
11,080
211
0
0
6,148
2,489
0
4,363
1,785
29,068
0
W
Geb
 
Geb
8,576
1,379
0
10
15,141
10,848
0
8,942
5,981
12,592
0
L
Kukulkan
18,347
1,223
0
0
16,104
4,425
0
12,189
3,915
46,660
0
L
Yemoja
CopeStr8t
Yemoja
3,687
1,415
829
537
20,755
7,331
0
16,370
4,385
23,853
0
L
5,264
1,042
0
702
21,589
5,277
0
17,120
4,469
0
16,787
L
Heimdallr
Hokage_Donn
Heimdallr
12,800
6,208
0
347
19,884
5,327
0
16,636
3,248
0
27,714
W
33,493
2,332
843
3,946
12,534
5,928
0
6,343
6,191
70,556
0
W
Skadi
18,537
12,346
0
1,763
10,702
4,474
0
5,768
4,931
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
64,870
180
Minions Killed
227
5
Camps Cleared
13
875,349
Distance Traveled
1,147,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,418
868
31
3
0
187,438
0
W
Zhong Kui
13,452
1,121
46
4
9
215,135
0
W
Merlin
11,527
961
43
4
0
247,412
0
W
Geb
12,415
1,035
10
1
0
227,279
0
L
Kukulkan
11,051
921
60
5
1
175,667
0
L
Yemoja
10,038
837
31
3
0
156,776
0
L
Thor
9,608
801
26
2
2
139,347
0
L
Heimdallr
10,852
904
32
3
2
216,121
0
W
Eset
15,048
1,254
110
9
3
258,478
0
W
Skadi
12,428
1,036
18
2
1
199,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role