Player Matchup

Aphrodite
Aphrodite
Allominers
Aphrodite
Level 28
God Stats
14W - 24L
1,268 SR
Queue Stats
88W - 104L
1,366 Elo+
Solo
Medusa
Medusa
DeadlyDropBear
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Agni
Agni
Quazimoto96
Agni
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
7W - 4L
1,398 Elo+
Party 1
Merlin
Merlin
Spectre_Of_Sin
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,342 Elo+
Party 1
Thoth
Thoth
morgantd080
Thoth
Level 8
God Stats
6W - 5L
1,401 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 1
Team Averages
Level 17
1,389 SR
1,399 Elo+

VS

Team Averages
Level 12
1,546 SR
1,379 Elo+
Sun Wukong
Sun Wukong
KieranRose1052
Sun Wukong
Level 24
God Stats
22W - 17L
1,539 SR
Queue Stats
53W - 62L
1,385 Elo+
Solo
Scylla
Scylla
Qu_eefMagnet
Scylla
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 11L
1,372 Elo+
Party 2
Ymir
Ymir
S7-EricGCR
Ymir
Level 7
God Stats
4W - 2L
1,509 SR
Queue Stats
24W - 20L
1,297 Elo+
Solo
Thor
Thor
ghytuh1
Thor
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 13L
1,492 Elo+
Party 2
Hachiman
Hachiman
kiwi1sdop3
Hachiman
Level 7
God Stats
3W - 0L
1,681 SR
Queue Stats
5W - 5L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allominers
Aphrodite
20
4 / 4 / 10
16,230
854
17,345
22,177
15,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 10 / 13
16,290
857
19,047
24,786
8,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 5 / 13
17,581
925
32,983
26,738
8,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 8 / 15
16,969
893
30,998
23,924
7,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
2 / 6 / 15
15,946
839
12,818
16,024
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KieranRose1052
Sun Wukong
20
3 / 6 / 9
15,660
824
18,594
34,899
23,881
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
4 / 9 / 13
16,159
850
16,216
18,663
4,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 3 / 22
17,168
904
14,735
32,768
64,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
ghytuh1
Thor
20
23 / 0 / 9
21,623
1,138
40,154
17,049
6,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
kiwi1sdop3
Hachiman
20
2 / 5 / 15
16,568
872
15,492
19,447
5,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
23
Kills
33
33
Deaths
23
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Allominers
Aphrodite
4
4
10
2.25
L
3
10
13
0.95
W
Sun Wukong
KieranRose1052
Sun Wukong
3
6
9
1.25
W
Scylla
4
9
13
1.17
L
8
5
13
2.9
W
1
3
22
4
L
6
8
15
1.69
W
Thor
ghytuh1
Thor
23
0
9
27.5
W
Hachiman
kiwi1sdop3
Hachiman
2
5
15
1.9
L
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,191
Damage
105,191
113,649
Taken
122,826
44,599
Mitigated
105,381
32,177
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Allominers
Aphrodite
17,345
2,412
13,377
11,162
22,177
15,698
0
5,447
16,730
42,350
0
L
19,047
12,853
0
1,954
24,786
8,270
0
3,781
21,005
0
40,820
W
Sun Wukong
KieranRose1052
Sun Wukong
18,594
3,645
0
4,505
34,899
23,881
0
27,792
7,107
0
47,011
W
Scylla
16,216
1,095
0
1,180
18,663
4,792
0
15,483
3,180
29,143
0
L
32,983
4,847
1,109
1,652
26,738
8,843
0
10,347
16,391
81,996
0
W
14,735
1,740
0
841
32,768
64,333
0
25,935
6,833
43,361
0
L
30,998
1,474
1,033
1,208
23,924
7,202
0
7,820
16,104
53,811
0
W
Thor
ghytuh1
Thor
40,154
2,586
0
481
17,049
6,464
0
10,173
6,876
0
71,607
W
Hachiman
kiwi1sdop3
Hachiman
15,492
8,683
0
3,926
19,447
5,911
0
14,761
4,686
0
50,292
L
12,818
1,531
324
358
16,024
4,586
0
3,556
12,468
39,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,016
Gold Earned
87,178
302
Minions Killed
313
4
Camps Cleared
8
1,578,376
Distance Traveled
1,470,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,230
854
58
3
1
337,816
0
L
Medusa
16,290
857
47
2
1
323,728
0
W
Sun Wukong
15,660
824
48
3
0
332,479
0
W
Scylla
16,159
850
36
2
1
235,158
0
L
Agni
17,581
925
110
6
1
341,378
0
W
Ymir
17,168
904
65
3
1
277,766
0
L
Merlin
16,969
893
47
2
0
295,460
0
W
Thor
21,623
1,138
76
4
6
355,404
0
W
Hachiman
16,568
872
88
5
0
270,153
0
L
Thoth
15,946
839
40
2
1
279,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role