Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,660 Elo+
Solo
Set
Set
Rhymon12
Set
Level 6
God Stats
1W - 2L
1,730 SR
Queue Stats
25W - 27L
1,188 Elo+
Solo
Merlin
Merlin
Tenorak
Merlin
Level 28
God Stats
26W - 26L
1,483 SR
Queue Stats
141W - 131L
1,467 Elo+
Solo
Neith
Neith
arcdemonfield
Neith
Level 26
God Stats
3W - 5L
1,349 SR
Queue Stats
22W - 26L
1,372 Elo+
Solo
Arachne
Arachne
d70-asd123
Arachne
Level 25
God Stats
8W - 3L
1,611 SR
Queue Stats
45W - 42L
1,466 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,431 Elo+

VS

Team Averages
Level 19
1,504 SR
1,441 Elo+
Anubis
Anubis
Mc_burguer_LOL
Anubis
Level 27
God Stats
1W - 1L
1,612 SR
Queue Stats
4W - 4L
1,674 Elo+
Solo
Hachiman
Hachiman
Pastorfetisch
Hachiman
Level 15
God Stats
18W - 19L
1,435 SR
Queue Stats
20W - 23L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Ramegut28
Erlang Shen
Level 24
God Stats
0W - 1L
1,704 SR
Queue Stats
19W - 30L
1,377 Elo+
Solo
Thor
Thor
SandeJr
Thor
Level 15
God Stats
0W - 2L
1,223 SR
Queue Stats
15W - 30L
1,292 Elo+
Solo
Izanami
Izanami
jk_comando-
Izanami
Level 12
God Stats
3W - 2L
1,544 SR
Queue Stats
12W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 6 / 18
14,283
1,020
16,001
12,894
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 10 / 26
15,288
1,092
23,491
29,785
18,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tenorak
Merlin
20
13 / 4 / 19
14,973
1,070
32,602
14,945
4,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 20
15,678
1,120
13,462
13,902
4,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
d70-asd123
Arachne
20
16 / 3 / 13
17,286
1,235
19,541
17,700
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 9
17,973
1,284
39,914
21,222
8,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Pastorfetisch
Hachiman
20
7 / 11 / 14
15,764
1,126
17,338
22,925
7,348
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Ramegut28
Erlang Shen
20
6 / 9 / 11
15,109
1,079
15,417
25,505
11,588
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
SandeJr
Thor
18
0 / 15 / 3
11,664
833
101
22,121
5,369
Izanami
jk_comando-
Izanami
20
0 / 7 / 14
13,985
999
11,428
24,369
8,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
78
51
Kills
27
27
Deaths
51
96
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
6
18
2.83
L
14
9
9
2.06
L
Hachiman
Pastorfetisch
Hachiman
7
11
14
1.27
L
Erlang Shen
Ramegut28
Erlang Shen
6
9
11
1.28
W
7
10
26
2
L
Thor
SandeJr
Thor
0
15
3
0.1
W
Merlin
Tenorak
Merlin
13
4
19
5.63
W
7
4
20
4.25
W
Arachne
d70-asd123
Arachne
16
3
13
7.5
L
Izanami
jk_comando-
Izanami
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,097
Damage
84,198
89,226
Taken
116,142
37,685
Mitigated
41,329
10,029
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,001
1,610
0
0
12,894
3,212
0
7,618
5,276
33,286
0
L
39,914
286
0
4,962
21,222
8,924
0
8,522
12,700
73,996
0
L
Hachiman
Pastorfetisch
Hachiman
17,338
10,256
0
1,007
22,925
7,348
0
8,620
14,305
0
48,314
L
Erlang Shen
Ramegut28
Erlang Shen
15,417
6,236
0
1,886
25,505
11,588
0
7,697
17,808
0
37,808
W
23,491
14,412
0
2,150
29,785
18,517
0
10,930
18,855
0
32,481
L
Thor
SandeJr
Thor
101
55
0
0
22,121
5,369
0
13,682
8,439
0
3,820
W
Merlin
Tenorak
Merlin
32,602
401
801
1,308
14,945
4,924
0
7,566
7,379
64,257
0
W
13,462
7,542
0
2,516
13,902
4,424
0
6,026
7,876
231
52,796
W
Arachne
d70-asd123
Arachne
19,541
14,165
0
3,254
17,700
6,608
0
7,774
9,926
0
33,297
L
Izanami
jk_comando-
Izanami
11,428
6,854
245
4,081
24,369
8,100
0
10,313
14,056
0
65,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,508
Gold Earned
74,495
232
Minions Killed
310
8
Camps Cleared
12
1,218,759
Distance Traveled
1,225,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,283
1,020
41
3
0
242,726
0
L
Anubis
17,973
1,284
85
6
2
249,092
0
L
Hachiman
15,764
1,126
65
5
2
214,589
0
L
Erlang Shen
15,109
1,079
39
3
0
314,163
0
W
Set
15,288
1,092
13
1
0
232,803
0
L
Thor
11,664
833
5
0
2
182,749
0
W
Merlin
14,973
1,070
67
5
0
245,692
0
W
Neith
15,678
1,120
93
7
2
210,192
0
W
Arachne
17,286
1,235
18
1
6
287,346
0
L
Izanami
13,985
999
116
8
6
265,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role