Player Matchup

Skadi
Skadi
CalvinCleen
Skadi
Level 65
God Stats
57W - 41L
1,518 SR
Queue Stats
250W - 275L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Foxieloxy23
Ah Puch
Level 88
God Stats
85W - 80L
1,519 SR
Queue Stats
300W - 369L
1,440 Elo+
Party 2
Loki
Loki
UnabatedBasil76
Loki
Level 133
God Stats
17W - 19L
1,577 SR
Queue Stats
212W - 225L
1,433 Elo+
Party 2
Team Averages
Level 95
1,538 SR
1,435 Elo+

VS

Team Averages
Level 82
1,618 SR
1,426 Elo+
Sol
Sol
Jamie the Koala
Sol
Level 100
God Stats
2W - 1L
1,525 SR
Queue Stats
394W - 462L
1,384 Elo+
Solo
Jormungandr
Jormungandr
LME-Famine_Lord
Jormungandr
Level 107
God Stats
1W - 3L
1,846 SR
Queue Stats
86W - 100L
1,493 Elo+
Party 1
Fenrir
Fenrir
V-Floppy-V
Fenrir
Level 40
God Stats
4W - 2L
1,484 SR
Queue Stats
28W - 42L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
21,768
640
21,135
21,825
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Foxieloxy23
Ah Puch
18
1 / 4 / 7
19,274
567
20,645
14,716
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 15 / 5
21,570
634
27,195
30,382
12,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 3
19,751
581
14,348
24,860
7,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
LME-Famine_Lord
Jormungandr
20
13 / 1 / 9
25,329
745
25,996
25,272
30,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
V-Floppy-V
Fenrir
20
7 / 11 / 9
21,563
634
17,486
38,383
14,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
19
Kills
23
23
Deaths
19
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
L
Ah Puch
Foxieloxy23
Ah Puch
1
4
7
1.13
W
3
7
3
0.64
W
Jormungandr
LME-Famine_Lord
Jormungandr
13
1
9
17.5
L
9
15
5
0.77
W
Fenrir
V-Floppy-V
Fenrir
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,975
Damage
57,830
66,923
Taken
88,515
26,203
Mitigated
52,659
14,812
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,135
8,932
0
7,239
21,825
8,550
2,079
13,166
8,659
0
78,805
L
Ah Puch
Foxieloxy23
Ah Puch
20,645
764
1,745
1,901
14,716
5,589
225
9,350
5,366
74,657
0
W
14,348
188
0
3,121
24,860
7,260
2,112
7,549
17,311
110,597
0
W
Jormungandr
LME-Famine_Lord
Jormungandr
25,996
2,433
777
4,418
25,272
30,800
0
4,956
20,316
88,611
0
L
27,195
11,916
620
3,307
30,382
12,064
1,166
18,407
11,975
0
81,494
W
Fenrir
V-Floppy-V
Fenrir
17,486
5,389
534
4,509
38,383
14,599
540
9,957
28,426
0
62,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
66,643
308
Minions Killed
367
13
Camps Cleared
11
1,499,257
Distance Traveled
1,659,092
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
21,768
640
110
3
5
486,002
0
L
Ah Puch
19,274
567
118
3
1
520,395
0
W
Sol
19,751
581
194
6
1
540,492
0
W
Jormungandr
25,329
745
90
3
6
546,644
4
L
Loki
21,570
634
80
2
7
492,860
3
W
Fenrir
21,563
634
83
2
4
571,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role