Player Matchup

Kukulkan
Kukulkan
Art-D-Man
Kukulkan
Level 121
God Stats
29W - 23L
1,592 SR
Queue Stats
230W - 216L
1,564 Elo+
Party 1
Cerberus
Cerberus
Synkro
Cerberus
Level 91
God Stats
17W - 16L
1,503 SR
Queue Stats
171W - 181L
1,504 Elo+
Solo
Izanami
Izanami
TheColorfulFish
Izanami
Level 108
God Stats
5W - 5L
1,541 SR
Queue Stats
66W - 59L
1,570 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,546 Elo+

VS

Team Averages
Level 82
1,543 SR
1,575 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Matixi_officiel
Hera
Level 106
God Stats
26W - 37L
1,501 SR
Queue Stats
766W - 891L
1,481 Elo+
Party 2
Yemoja
Yemoja
vJansito-O
Yemoja
Level 12
God Stats
12W - 5L
1,628 SR
Queue Stats
14W - 7L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Art-D-Man
Kukulkan
11
1 / 8 / 2
8,692
621
6,407
11,983
2,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Synkro
Cerberus
9
2 / 7 / 0
8,237
588
6,397
19,807
11,337
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 7 / 3
8,682
620
5,199
14,300
3,252
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 2 / 9
10,654
761
9,749
8,083
3,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
13 / 0 / 7
12,853
918
21,699
8,281
3,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
vJansito-O
Yemoja
13
4 / 2 / 12
11,479
820
9,967
13,053
10,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
22
22
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
9
4.75
L
Kukulkan
Art-D-Man
Kukulkan
1
8
2
0.25
W
13
0
7
16.5
L
Cerberus
Synkro
Cerberus
2
7
0
0.29
L
1
7
3
0.36
W
Yemoja
vJansito-O
Yemoja
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
41,415
46,090
Taken
29,417
16,738
Mitigated
16,400
4,983
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,749
3,351
0
3,510
8,083
3,035
1,398
4,386
3,697
0
31,443
L
Kukulkan
Art-D-Man
Kukulkan
6,407
390
755
1,094
11,983
2,149
0
10,321
1,662
27,986
0
W
21,699
3,775
0
2,805
8,281
3,213
708
3,474
4,807
61,507
0
L
Cerberus
Synkro
Cerberus
6,397
381
0
2,855
19,807
11,337
0
11,699
8,108
18,318
0
L
5,199
3,338
0
279
14,300
3,252
0
9,918
4,382
0
23,978
W
Yemoja
vJansito-O
Yemoja
9,967
1,551
2,420
7,117
13,053
10,152
732
5,505
7,548
23,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
34,986
140
Minions Killed
175
1
Camps Cleared
12
696,426
Distance Traveled
770,389
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,654
761
45
3
5
223,434
0
L
Kukulkan
8,692
621
55
4
0
217,960
0
W
Hera
12,853
918
102
7
5
294,386
0
L
Cerberus
8,237
588
42
3
0
226,457
0
L
Izanami
8,682
620
43
3
1
252,009
3
W
Yemoja
11,479
820
28
2
2
252,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role