Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jaketw
Achilles
Level 155
God Stats
3W - 2L
1,675 SR
Queue Stats
68W - 63L
1,708 Elo+
Solo
Neith
Neith
nickcanadacore
Neith
Level 129
God Stats
1W - 0L
1,786 SR
Queue Stats
76W - 70L
1,650 Elo+
Solo
Team Averages
Level 143
1,654 SR
1,619 Elo+

VS

Team Averages
Level 65
1,370 SR
1,346 Elo+
Neith
Neith
Bearsockss
Neith
Level 8
God Stats
4W - 13L
1,102 SR
Queue Stats
4W - 14L
1,075 Elo+
Party 1
Hera
Hera
Imfaintly
Hera
Level 160
God Stats
13W - 9L
1,693 SR
Queue Stats
597W - 470L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
TwentyTwoJokers
Sun Wukong
Level 27
God Stats
6W - 10L
1,317 SR
Queue Stats
70W - 113L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 2 / 4
7,794
779
7,669
6,811
2,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Jaketw
Achilles
11
5 / 0 / 5
8,257
826
7,212
8,434
10,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 6
7,553
755
4,319
5,447
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 3 / 2
6,557
656
2,168
7,108
2,040
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hera
11
2 / 2 / 1
7,290
729
6,800
6,453
1,947
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TwentyTwoJokers
Sun Wukong
6
0 / 6 / 1
5,565
557
989
7,692
3,081
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
4
2.5
L
Neith
1
3
2
0.67
L
Hera
2
2
1
1.25
W
Achilles
Jaketw
Achilles
5
0
5
7.5
L
Sun Wukong
TwentyTwoJokers
Sun Wukong
0
6
1
0.08
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
9,957
20,692
Taken
21,253
14,058
Mitigated
7,068
8,554
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,669
311
0
1,986
6,811
2,019
465
3,630
3,181
28,319
0
L
Neith
2,168
361
0
837
7,108
2,040
0
2,872
4,236
0
8,073
L
Hera
6,800
1,676
0
510
6,453
1,947
0
2,709
3,744
27,291
0
W
Achilles
Jaketw
Achilles
7,212
1,982
0
4,045
8,434
10,188
198
2,866
5,568
0
23,261
L
Sun Wukong
TwentyTwoJokers
Sun Wukong
989
298
111
850
7,692
3,081
0
2,088
5,604
0
5,050
W
4,319
930
0
2,523
5,447
1,851
910
1,101
4,346
0
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
19,412
124
Minions Killed
89
9
Camps Cleared
0
563,327
Distance Traveled
486,838
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,794
779
47
5
3
180,108
0
L
Neith
6,557
656
14
1
0
159,369
0
L
Hera
7,290
729
68
7
0
185,257
2
W
Achilles
8,257
826
28
3
3
202,891
0
L
Sun Wukong
5,565
557
7
1
0
142,212
0
W
Neith
7,553
755
49
5
3
180,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role