Player Matchup

Chang'e
Chang'e
Amendozu
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RadBasilisk5947
Kumbhakarna
Level 124
God Stats
4W - 3L
1,822 SR
Queue Stats
174W - 138L
1,706 Elo+
Party 1
Artemis
Artemis
VentoriSilvani
Artemis
Level 28
God Stats
5W - 3L
1,725 SR
Queue Stats
71W - 48L
1,746 Elo+
Party 1
Team Averages
Level 86
1,682 SR
1,707 Elo+

VS

Team Averages
Level 50
1,521 SR
1,641 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
1W - 2L
1,555 SR
Queue Stats
23W - 17L
1,680 Elo+
Party 2
Pele
Pele
KarlBFizzy
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,574 Elo+
Solo
Hera
Hera
Mclovinpancakes
Hera
Level 131
God Stats
3W - 5L
1,509 SR
Queue Stats
208W - 217L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amendozu
Chang'e
7
0 / 0 / 2
6,791
566
3,298
4,113
1,002
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
RadBasilisk5947
Kumbhakarna
12
5 / 3 / 1
9,248
771
8,297
11,568
4,103
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
8,076
673
6,938
7,174
2,318
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 0
9,013
751
4,062
7,897
6,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 2
8,616
718
5,484
9,699
3,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 2 / 3
8,530
711
8,247
6,585
2,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
6
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
0
3
L
Chang'e
Amendozu
Chang'e
0
0
2
1
W
2
3
2
1
W
1
2
3
1.25
L
Kumbhakarna
RadBasilisk5947
Kumbhakarna
5
3
1
1.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
17,793
22,855
Taken
24,181
7,423
Mitigated
11,346
5,122
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,062
686
0
1,064
7,897
6,038
83
3,254
4,643
19,350
0
L
Chang'e
Amendozu
Chang'e
3,298
135
892
2,141
4,113
1,002
0
1,723
2,390
13,189
0
W
5,484
674
0
4,028
9,699
3,217
205
5,715
3,984
0
29,396
W
8,247
1,953
0
500
6,585
2,091
153
3,268
3,317
31,588
0
L
Kumbhakarna
RadBasilisk5947
Kumbhakarna
8,297
654
0
1,516
11,568
4,103
0
6,471
5,097
26,572
0
L
6,938
1,935
0
573
7,174
2,318
0
4,252
2,922
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
26,159
107
Minions Killed
151
4
Camps Cleared
8
563,437
Distance Traveled
609,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,013
751
40
3
1
188,915
0
L
Chang'e
6,791
566
18
2
1
129,868
0
W
Pele
8,616
718
56
5
4
212,992
0
W
Hera
8,530
711
55
5
3
207,912
0
L
Kumbhakarna
9,248
771
55
5
1
231,691
0
L
Artemis
8,076
673
34
3
2
201,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role