Player Matchup

Merlin
Merlin
Karat3kidd
Merlin
Level 127
God Stats
80W - 76L
1,541 SR
Queue Stats
382W - 407L
1,560 Elo+
Solo
Cernunnos
Cernunnos
SVGnation
Cernunnos
Level 106
God Stats
2W - 6L
1,229 SR
Queue Stats
90W - 100L
1,536 Elo+
Solo
Chaac
Chaac
xSoulForce__Rock
Chaac
Level 129
God Stats
7W - 5L
1,715 SR
Queue Stats
350W - 405L
1,554 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,550 Elo+

VS

Team Averages
Level 89
1,700 SR
1,576 Elo+
Hel
Hel
Alotofpplz
Hel
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 77L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
HiMomImOnline
Hou Yi
Level 68
God Stats
1W - 0L
1,886 SR
Queue Stats
96W - 96L
1,577 Elo+
Party 1
Chaac
Chaac
MoKi VzY
Chaac
Level 114
God Stats
43W - 18L
1,713 SR
Queue Stats
199W - 199L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Karat3kidd
Merlin
16
0 / 3 / 2
14,523
538
34,308
17,069
5,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SVGnation
Cernunnos
15
1 / 4 / 1
14,253
528
19,093
21,769
6,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 1
14,109
523
24,433
36,095
35,522
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
16,586
614
10,767
18,302
6,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 6
17,004
630
23,553
30,333
10,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MoKi VzY
Chaac
19
5 / 1 / 8
17,306
641
31,057
40,383
50,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
5
0
6
8
L
Merlin
Karat3kidd
Merlin
0
3
2
0.33
W
Chaac
MoKi VzY
Chaac
5
1
8
9
L
Cernunnos
SVGnation
Cernunnos
1
4
1
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,834
Damage
65,377
74,933
Taken
89,018
47,622
Mitigated
68,258
20,233
Healing
70,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,767
679
29,498
16,159
18,302
6,671
592
9,169
9,133
40,213
0
W
23,553
12,872
0
6,775
30,333
10,813
2,351
13,733
16,600
0
91,606
L
Merlin
Karat3kidd
Merlin
34,308
618
0
4,458
17,069
5,962
58
2,051
15,018
105,038
0
W
Chaac
MoKi VzY
Chaac
31,057
3,749
0
18,242
40,383
50,774
538
12,098
28,285
0
105,209
L
Cernunnos
SVGnation
Cernunnos
19,093
8,796
0
998
21,769
6,138
166
3,531
18,238
0
48,258
L
24,433
5,223
0
14,777
36,095
35,522
0
6,006
30,089
0
74,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
50,896
308
Minions Killed
341
10
Camps Cleared
13
1,409,014
Distance Traveled
1,498,517
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,586
614
67
2
4
522,837
4
W
Hou Yi
17,004
630
120
4
6
466,166
0
L
Merlin
14,523
538
158
6
6
442,392
4
W
Chaac
17,306
641
154
6
3
509,514
4
L
Cernunnos
14,253
528
75
3
0
490,028
11
L
Chaac
14,109
523
75
3
4
476,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role