Player Matchup

Merlin
Merlin
Gold II
DontBeMadThx
Merlin
Gold II
Level 129
God Stats
1W - 2L
1,552 SR
Queue Stats
94W - 85L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,552 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 84
1,610 SR
1,442 MMR
Anubis
Anubis
Gold III
dovahkit
Anubis
Gold III
Level 84
God Stats
17W - 9L
1,610 SR
Queue Stats
70W - 64L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 3 / 0
14,654
666
11,920
20,040
10,245
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
UllrAh Muzen CabBakasuraAnhurChronos

VS

Bans
SkadiHe BoKaliPoseidonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
dovahkit
Anubis
20
3 / 0 / 0
16,835
765
17,563
16,936
13,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
W
Anubis
dovahkit
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
17,563
20,040
Taken
16,936
10,245
Mitigated
13,170
3,479
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,920
561
0
3,479
20,040
10,245
0
17,709
2,331
103,995
0
W
Anubis
dovahkit
Anubis
17,563
465
0
13,640
16,936
13,170
1,014
12,390
4,546
122,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,654
Gold Earned
16,835
219
Minions Killed
242
8
Camps Cleared
8
385,472
Distance Traveled
378,648
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,654
666
219
10
8
385,472
3
W
Anubis
16,835
765
242
11
8
378,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role