Player Matchup

Scylla
Scylla
Bigtag537
Scylla
Level 31
God Stats
0W - 1L
1,257 SR
Queue Stats
98W - 81L
1,538 Elo+
Party 1
Bastet
Bastet
Brothers9899
Bastet
Level 59
God Stats
5W - 2L
1,654 SR
Queue Stats
26W - 22L
1,583 Elo+
Party 1
Hercules
Hercules
LOFBgaming
Hercules
Level 92
God Stats
7W - 3L
1,589 SR
Queue Stats
148W - 127L
1,531 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,551 Elo+

VS

Team Averages
Level 82
1,498 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
3W - 4L
1,435 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Kali
Kali
Smoke E Mon Bro
Kali
Level 104
God Stats
32W - 26L
1,534 SR
Queue Stats
203W - 193L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
Unstealthy man
Jormungandr
Level 123
God Stats
79W - 62L
1,524 SR
Queue Stats
335W - 324L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bigtag537
Scylla
13
0 / 9 / 7
12,068
575
11,454
14,165
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
15
9 / 6 / 1
14,991
714
18,614
21,319
6,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LOFBgaming
Hercules
15
2 / 4 / 8
14,021
668
12,494
28,419
26,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 3 / 10
15,204
724
15,199
17,546
13,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 4 / 10
16,022
763
18,919
18,060
7,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Unstealthy man
Jormungandr
15
4 / 5 / 13
15,093
719
17,941
21,523
12,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
19
19
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
3
10
4
L
Scylla
Bigtag537
Scylla
0
9
7
0.39
L
Bastet
9
6
1
1.58
L
Hercules
LOFBgaming
Hercules
2
4
8
1.5
W
8
4
10
3.25
W
Jormungandr
Unstealthy man
Jormungandr
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
52,059
63,903
Taken
57,129
35,894
Mitigated
32,934
20,037
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,199
915
0
6,689
17,546
13,370
802
3,367
14,179
63,105
0
L
Scylla
Bigtag537
Scylla
11,454
1,242
270
717
14,165
3,094
728
6,311
7,854
30,677
0
L
Bastet
18,614
4,227
769
4,674
21,319
6,125
1,234
12,207
9,112
0
54,315
L
Hercules
LOFBgaming
Hercules
12,494
2,420
1,546
12,061
28,419
26,675
882
15,210
13,209
0
43,741
W
18,919
8,897
0
2,684
18,060
7,107
1,451
5,515
12,545
0
54,565
W
Jormungandr
Unstealthy man
Jormungandr
17,941
3,787
0
1,192
21,523
12,457
573
3,278
18,245
52,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
46,319
178
Minions Killed
220
10
Camps Cleared
9
1,010,162
Distance Traveled
1,122,821
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,204
724
103
5
5
346,265
0
L
Scylla
12,068
575
49
2
1
290,226
0
L
Bastet
14,991
714
63
3
6
353,179
0
L
Hercules
14,021
668
66
3
3
366,757
0
W
Kali
16,022
763
52
2
2
414,679
0
W
Jormungandr
15,093
719
65
3
2
361,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role