Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
4W - 4L
1,419 SR
Queue Stats
175W - 157L
1,453 Elo+
Solo
Odin
Odin
CryHavok93
Odin
Level 17
God Stats
33W - 18L
1,588 SR
Queue Stats
49W - 39L
1,450 Elo+
Solo
Awilix
Awilix
GaM3fReAK26
Awilix
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 16L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
SANTXAR
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,404 Elo+
Party 2
Ra
Ra
SPAT94
Ra
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Team Averages
Level 33
1,502 SR
1,386 Elo+

VS

Team Averages
Level 20
1,439 SR
1,451 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 18
God Stats
2W - 0L
1,528 SR
Queue Stats
15W - 12L
1,488 Elo+
Party 1
Hachiman
Hachiman
BrunoDiaz122
Hachiman
Level 20
God Stats
1W - 0L
1,325 SR
Queue Stats
10W - 9L
1,408 Elo+
Party 1
King Arthur
King Arthur
ChaoticAlpha15
King Arthur
Level 26
God Stats
57W - 43L
1,517 SR
Queue Stats
86W - 68L
1,479 Elo+
Solo
Chaac
Chaac
bryce_paradox
Chaac
Level 13
God Stats
3W - 4L
1,433 SR
Queue Stats
9W - 12L
1,446 Elo+
Solo
Thor
Thor
xXJixsoXx
Thor
Level 21
God Stats
2W - 5L
1,390 SR
Queue Stats
31W - 32L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 9 / 28
14,998
1,071
21,418
25,111
11,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 1 / 27
15,189
1,085
14,982
16,476
23,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
20
25 / 7 / 11
18,835
1,345
41,414
25,286
15,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SANTXAR
Kukulkan
20
4 / 11 / 27
14,016
1,001
19,388
20,834
9,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
20
1 / 15 / 24
13,308
951
8,733
27,789
11,847
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
4 / 10 / 22
14,655
1,047
13,680
21,337
7,482
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
BrunoDiaz122
Hachiman
20
24 / 10 / 8
18,005
1,286
41,832
21,012
4,265
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ChaoticAlpha15
King Arthur
20
7 / 7 / 22
15,437
1,103
25,641
28,546
23,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 10 / 16
13,512
965
15,759
28,282
24,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
20
6 / 6 / 14
14,021
1,002
11,212
16,627
3,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
125
43
Kills
43
43
Deaths
43
117
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
9
28
2.11
W
Hou Yi
 
Hou Yi
4
10
22
1.5
W
Hachiman
BrunoDiaz122
Hachiman
24
10
8
2.8
W
King Arthur
ChaoticAlpha15
King Arthur
7
7
22
2.57
L
8
1
27
21.5
L
Awilix
25
7
11
4.36
L
Kukulkan
SANTXAR
Kukulkan
4
11
27
1.59
L
Ra
1
15
24
0.87
W
2
10
16
1
W
Thor
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,935
Damage
108,124
115,496
Taken
115,804
72,637
Mitigated
64,108
9,639
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,418
2,073
0
0
25,111
11,967
0
0
25,111
65,609
0
W
Hou Yi
 
Hou Yi
13,680
8,428
0
230
21,337
7,482
0
12,275
9,062
0
35,601
W
Hachiman
BrunoDiaz122
Hachiman
41,832
29,136
0
4,139
21,012
4,265
0
7,653
13,359
0
85,104
W
King Arthur
ChaoticAlpha15
King Arthur
25,641
4,020
574
5,076
28,546
23,801
0
9,308
19,238
0
47,523
L
14,982
2,693
0
594
16,476
23,979
0
0
16,476
50
24,159
L
Awilix
41,414
26,144
0
2,696
25,286
15,017
0
0
25,286
0
64,585
L
Kukulkan
SANTXAR
Kukulkan
19,388
5,075
0
840
20,834
9,827
0
0
20,834
31,293
0
L
Ra
8,733
2,614
1,577
3,932
27,789
11,847
0
0
27,789
31,645
0
W
15,759
1,997
123
6,284
28,282
24,818
0
13,338
14,944
0
46,893
W
Thor
11,212
903
0
0
16,627
3,742
0
7,015
9,612
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,346
Gold Earned
75,630
231
Minions Killed
262
6
Camps Cleared
8
1,087,122
Distance Traveled
1,190,249
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,998
1,071
101
7
0
222,657
0
W
Hou Yi
14,655
1,047
47
3
2
186,327
0
W
Hachiman
18,005
1,286
80
6
3
236,438
0
W
King Arthur
15,437
1,103
47
3
1
262,221
0
L
Odin
15,189
1,085
17
1
2
249,487
0
L
Awilix
18,835
1,345
31
2
4
255,302
0
L
Kukulkan
14,016
1,001
24
2
0
183,661
0
L
Ra
13,308
951
58
4
0
176,015
13
W
Chaac
13,512
965
64
5
2
239,449
0
W
Thor
14,021
1,002
24
2
0
265,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role