Player Matchup

Khepri
Khepri
SOKUTTO
Khepri
Level 65
God Stats
2W - 1L
1,481 SR
Queue Stats
34W - 37L
1,410 Elo+
Party 1
Sol
Sol
VytoneJr
Sol
Level 56
God Stats
16W - 18L
1,490 SR
Queue Stats
66W - 73L
1,483 Elo+
Solo
Hun Batz
Hun Batz
xPRIM3xL3GACYx
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,511 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,468 Elo+

VS

Team Averages
Level 78
1,520 SR
1,466 Elo+
Ah Puch
Ah Puch
AUNT JAHMYMAH
Ah Puch
Level 122
God Stats
10W - 7L
1,561 SR
Queue Stats
186W - 203L
1,476 Elo+
Solo
Achilles
Achilles
HELLBORN_ASS
Achilles
Level 68
God Stats
5W - 10L
1,499 SR
Queue Stats
151W - 165L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
StankyBtw
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SOKUTTO
Khepri
12
3 / 1 / 7
11,659
686
4,474
10,390
7,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 10
11,181
658
14,826
8,437
3,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
15
9 / 1 / 3
12,651
744
16,684
11,342
4,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
1 / 3 / 1
9,752
574
11,113
12,958
2,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
HELLBORN_ASS
Achilles
10
1 / 6 / 1
9,449
556
6,601
15,908
17,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
StankyBtw
Jormungandr
10
0 / 5 / 1
9,716
572
5,108
17,590
6,392
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
3
1
0.5
L
Achilles
HELLBORN_ASS
Achilles
1
6
1
0.25
W
Khepri
SOKUTTO
Khepri
3
1
7
6.5
L
Jormungandr
StankyBtw
Jormungandr
0
5
1
0.1
W
2
0
10
7
W
Hun Batz
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
22,822
30,169
Taken
46,456
15,605
Mitigated
26,561
5,450
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
11,113
160
0
1,043
12,958
2,433
102
5,713
7,245
48,321
0
L
Achilles
HELLBORN_ASS
Achilles
6,601
1,484
584
2,083
15,908
17,736
0
6,195
9,713
957
17,985
W
Khepri
SOKUTTO
Khepri
4,474
522
0
977
10,390
7,938
151
5,524
4,866
15,840
0
L
Jormungandr
StankyBtw
Jormungandr
5,108
945
516
1,459
17,590
6,392
594
8,035
9,555
22,961
0
W
14,826
2,410
0
4,243
8,437
3,205
954
5,588
2,849
45,622
0
W
Hun Batz
16,684
5,502
0
230
11,342
4,462
2,122
5,864
5,478
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
28,917
178
Minions Killed
139
8
Camps Cleared
4
978,508
Distance Traveled
807,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,752
574
84
5
4
243,872
0
L
Achilles
9,449
556
22
1
0
280,497
0
W
Khepri
11,659
686
20
1
0
308,283
0
L
Jormungandr
9,716
572
33
2
0
282,860
0
W
Sol
11,181
658
73
4
4
336,348
0
W
Hun Batz
12,651
744
85
5
4
333,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role