Player Matchup

Janus
Janus
Bubbadan99
Janus
Level 29
God Stats
2W - 2L
1,672 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Cerberus
Cerberus
SaferSephiroth
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Neith
Neith
tinysig
Neith
Level 13
God Stats
7W - 10L
1,499 SR
Queue Stats
23W - 35L
1,506 Elo+
Solo
Team Averages
Level 63
1,557 SR
1,515 Elo+

VS

Team Averages
Level 39
1,551 SR
1,414 Elo+
Tyr
Tyr
Codros
Tyr
Level 99
God Stats
3W - 3L
1,574 SR
Queue Stats
269W - 258L
1,494 Elo+
Party 2
Hachiman
Hachiman
JrSwifterz
Hachiman
Level 4
God Stats
2W - 6L
1,327 SR
Queue Stats
2W - 6L
1,151 Elo+
Party 2
Merlin
Merlin
MrDiegon
Merlin
Level 13
God Stats
2W - 1L
1,752 SR
Queue Stats
21W - 12L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 5 / 3
13,838
602
15,730
14,589
4,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
15
4 / 10 / 4
13,968
607
16,571
30,772
27,261
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tinysig
Neith
14
1 / 6 / 2
12,891
560
5,697
13,469
4,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Codros
Tyr
16
9 / 3 / 6
16,658
724
10,161
21,129
15,829
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
JrSwifterz
Hachiman
14
1 / 6 / 6
13,218
575
8,010
14,505
2,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MrDiegon
Merlin
20
11 / 0 / 9
17,814
775
31,580
14,966
4,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
21
21
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
4
5
3
1.1
W
Tyr
Codros
Tyr
9
3
6
4
W
Hachiman
JrSwifterz
Hachiman
1
6
6
0.67
W
Merlin
MrDiegon
Merlin
11
0
9
15.5
L
Cerberus
4
10
4
0.6
L
Neith
tinysig
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
49,751
58,830
Taken
50,600
35,411
Mitigated
23,022
8,828
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
15,730
427
0
1,376
14,589
4,114
0
9,434
5,155
57,766
0
W
Tyr
Codros
Tyr
10,161
1,213
0
6,599
21,129
15,829
1,381
10,686
10,443
0
33,865
W
Hachiman
JrSwifterz
Hachiman
8,010
4,467
0
2,763
14,505
2,846
799
12,933
1,572
0
32,961
W
Merlin
MrDiegon
Merlin
31,580
1,377
0
4,388
14,966
4,347
722
9,960
5,006
114,337
0
L
Cerberus
16,571
426
0
4,917
30,772
27,261
352
12,889
17,883
35,281
0
L
Neith
tinysig
Neith
5,697
1,688
0
2,535
13,469
4,036
988
10,038
3,431
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
47,690
273
Minions Killed
262
7
Camps Cleared
10
1,129,092
Distance Traveled
1,195,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,838
602
125
5
0
384,102
0
W
Tyr
16,658
724
28
1
2
447,484
0
W
Hachiman
13,218
575
58
3
0
345,275
0
W
Merlin
17,814
775
176
8
8
402,958
0
L
Cerberus
13,968
607
78
3
0
373,458
2
L
Neith
12,891
560
70
3
7
371,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role