Player Matchup
Team Averages
Gold II
Average Tier
Level 148
1,728 SR
1,564
MMR
VS
Team Averages
Gold I
Average Tier
Level 88
1,338 SR
1,548
MMR
Baron Samedi
Gold I
Level 88
God Stats
1W - 3L
1,338 SR
Queue Stats
193W - 182L
1,548
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
lYuzuru
Apollo
4
0 / 0 / 0
2,293
2,293
0
497
93
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
450
450
0
0
0
0
0
W
2,293
2,293
14
14
1
24,426
0