Player Matchup

Hel
Hel
CMONEYfit
Hel
Level 10
God Stats
6W - 1L
1,891 SR
Queue Stats
9W - 3L
1,673 Elo+
Party 1
Mercury
Mercury
Elrebo Ttam
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,615 Elo+
Party 1
Yemoja
Yemoja
FinaIStrife
Yemoja
Level 49
God Stats
8W - 5L
1,567 SR
Queue Stats
163W - 87L
1,671 Elo+
Party 1
Team Averages
Level 43
1,653 SR
1,653 Elo+

VS

Team Averages
Level 29
1,578 SR
1,605 Elo+
Tyr
Tyr
Accident Smurf
Tyr
Level 72
God Stats
1W - 4L
1,523 SR
Queue Stats
386W - 345L
1,619 Elo+
Party 2
Thor
Thor
Darknesskindon
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,518 Elo+
Solo
Merlin
Merlin
imtellingmom
Merlin
Level 8
God Stats
2W - 3L
1,712 SR
Queue Stats
16W - 14L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
12,513
659
4,372
12,026
3,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Elrebo Ttam
Mercury
15
10 / 7 / 4
14,620
769
16,256
19,802
6,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
8 / 0 / 8
14,159
745
17,666
19,025
12,610
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
10,932
575
10,761
18,089
18,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 11 / 3
11,756
619
13,807
18,664
5,913
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
14
2 / 5 / 3
11,359
598
11,286
9,552
3,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
7
8
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
2
1
8
6
L
4
11
3
0.5
W
Mercury
Elrebo Ttam
Mercury
10
7
4
1.71
W
Yemoja
8
0
8
12
L
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
35,854
50,853
Taken
46,305
23,189
Mitigated
28,017
28,808
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,761
1,533
0
4,848
18,089
18,660
0
7,014
11,075
0
27,729
W
4,372
59
11,822
6,675
12,026
3,668
795
3,588
8,438
27,690
0
L
13,807
3,784
219
574
18,664
5,913
0
11,979
6,685
0
33,064
W
Mercury
Elrebo Ttam
Mercury
16,256
7,250
0
975
19,802
6,911
715
5,308
14,494
0
58,551
W
Yemoja
17,666
2,045
2,979
6,357
19,025
12,610
619
3,262
15,763
55,084
0
L
Merlin
11,286
257
0
353
9,552
3,444
0
3,527
6,025
47,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
34,047
208
Minions Killed
168
9
Camps Cleared
8
1,103,609
Distance Traveled
910,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,932
575
34
2
1
333,116
0
W
Hel
12,513
659
62
3
3
379,626
0
L
Thor
11,756
619
51
3
6
276,982
0
W
Mercury
14,620
769
80
4
2
371,112
0
W
Yemoja
14,159
745
66
3
4
352,871
2
L
Merlin
11,359
598
83
4
1
300,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role