Player Matchup

Merlin
Merlin
Bronze II
Fierce_Deity94
Merlin
Bronze II
Level 127
God Stats
14W - 12L
1,583 SR
Queue Stats
124W - 126L
1,108 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
RaZeZoo
Jormungandr
Bronze I
Level 107
God Stats
0W - 5L
1,130 SR
Queue Stats
22W - 37L
947 MMR
Solo
Izanami
Izanami
Bronze II
xTRUMPx2016x
Izanami
Bronze II
Level 69
God Stats
5W - 7L
1,458 SR
Queue Stats
20W - 28L
857 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,390 SR
971 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,561 SR
1,148 MMR
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 96
God Stats
35W - 15L
1,680 SR
Queue Stats
81W - 81L
989 MMR
Solo
Chaac
Chaac
Bronze I
Mac Memphis901
Chaac
Bronze I
Level 85
God Stats
31W - 24L
1,503 SR
Queue Stats
142W - 195L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 2
4,865
811
1,766
2,747
638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jormungandr
RaZeZoo
Jormungandr
8
1 / 4 / 4
5,461
910
2,224
7,077
3,061
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
xTRUMPx2016x
Izanami
8
3 / 5 / 2
6,166
1,028
3,122
5,413
1,075
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ZeusBacchusAnubisKumbhakarnaYemoja

VS

Bans
KukulkanPoseidonMedusaAh PuchCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 8
5,696
949
1,669
5,469
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
 
Arachne
10
10 / 1 / 2
8,112
1,352
6,930
4,911
2,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 6
6,089
1,015
2,932
6,115
2,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
12
12
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
8
1.33
W
Arachne
 
Arachne
10
1
2
11
L
1
3
2
0.67
W
2
2
6
2.5
L
Jormungandr
RaZeZoo
Jormungandr
1
4
4
0.75
L
Izanami
xTRUMPx2016x
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,112
Damage
11,531
15,237
Taken
16,495
4,774
Mitigated
6,784
1,255
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,669
691
0
400
5,469
2,393
0
1,668
3,801
8,617
0
W
Arachne
 
Arachne
6,930
5,707
0
1,742
4,911
2,197
1,426
1,114
3,797
0
19,769
L
1,766
123
0
250
2,747
638
0
417
2,330
5,486
0
W
2,932
624
387
2,729
6,115
2,194
1,052
1,622
4,493
0
16,638
L
Jormungandr
RaZeZoo
Jormungandr
2,224
512
0
755
7,077
3,061
0
803
6,274
12,335
0
L
Izanami
xTRUMPx2016x
Izanami
3,122
2,048
0
250
5,413
1,075
0
665
4,748
0
11,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,492
Gold Earned
19,897
58
Minions Killed
61
2
Camps Cleared
3
244,966
Distance Traveled
373,763
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,696
949
11
2
0
122,343
4
W
Arachne
8,112
1,352
19
3
2
125,265
0
L
Merlin
4,865
811
10
2
0
69,633
2
W
Chaac
6,089
1,015
31
5
1
126,155
0
L
Jormungandr
5,461
910
33
6
0
71,131
0
L
Izanami
6,166
1,028
15
3
2
104,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role