Player Matchup

Merlin
Merlin
Silver I
FuII Bar Bricks
Merlin
Silver I
Level 125
God Stats
1W - 2L
1,685 SR
Queue Stats
25W - 25L
1,534 MMR
Party 2
Cerberus
Cerberus
Gold V
ThickerTrain3
Cerberus
Gold V
Level 89
God Stats
9W - 1L
1,939 SR
Queue Stats
17W - 11L
1,720 MMR
Party 2
Anhur
Anhur
Gold V
vKronoshi
Anhur
Gold V
Level 120
God Stats
3W - 4L
1,748 SR
Queue Stats
25W - 24L
1,759 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,791 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,672 SR
1,640 MMR
Ares
Ares
Platinum III
Our Xanax Bars
Ares
Platinum III
Level 106
God Stats
76W - 51L
1,722 SR
Queue Stats
217W - 199L
1,695 MMR
Party 1
Neith
Neith
Gold I
SaintSpookyXIII
Neith
Gold I
Level 83
God Stats
7W - 4L
1,714 SR
Queue Stats
232W - 256L
1,579 MMR
Solo
Discordia
Discordia
Platinum IV
anarchy127
Discordia
Platinum IV
Level 129
God Stats
4W - 5L
1,580 SR
Queue Stats
67W - 61L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
13,810
600
13,292
16,790
7,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ThickerTrain3
Cerberus
17
6 / 6 / 9
16,862
733
15,715
22,818
24,598
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
vKronoshi
Anhur
18
7 / 4 / 5
16,447
715
19,043
18,556
7,881
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KumbhakarnaEsetHeraChaacAwilix

VS

Bans
BacchusMedusaZeusCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 11
15,335
667
13,738
26,220
28,128
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 5 / 6
16,537
719
22,830
19,517
4,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
anarchy127
Discordia
16
5 / 5 / 8
15,434
671
13,540
15,438
2,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
16
16
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
2
5
11
1.5
L
9
5
6
2.4
W
Cerberus
ThickerTrain3
Cerberus
6
6
9
1.75
L
Discordia
anarchy127
Discordia
5
5
8
1.8
W
Anhur
vKronoshi
Anhur
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
50,108
58,164
Taken
61,175
39,714
Mitigated
34,984
7,186
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,292
188
0
69
16,790
7,235
667
9,385
7,405
61,617
0
L
13,738
235
0
905
26,220
28,128
309
11,886
14,334
27,347
1,430
L
22,830
9,880
0
6,472
19,517
4,140
1,697
9,383
10,134
0
77,164
W
Cerberus
ThickerTrain3
Cerberus
15,715
955
267
2,917
22,818
24,598
0
8,646
14,172
40,937
0
L
Discordia
anarchy127
Discordia
13,540
397
1,102
1,630
15,438
2,716
627
8,087
7,351
46,854
0
W
Anhur
vKronoshi
Anhur
19,043
10,753
0
3,933
18,556
7,881
2,238
8,845
9,711
0
72,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
47,306
282
Minions Killed
233
12
Camps Cleared
7
1,092,353
Distance Traveled
1,048,715
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,810
600
113
5
1
353,136
0
L
Ares
15,335
667
25
1
1
354,911
1
L
Neith
16,537
719
135
6
4
363,935
1
W
Cerberus
16,862
733
61
3
3
378,080
0
L
Discordia
15,434
671
73
3
2
329,869
1
W
Anhur
16,447
715
108
5
8
361,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role