Player Matchup

Ah Puch
Ah Puch
Cursed-warrior17
Ah Puch
Level 126
God Stats
4W - 1L
1,669 SR
Queue Stats
139W - 124L
1,525 Elo+
Party 1
Neith
Neith
HotBoxDaShell
Neith
Level 88
God Stats
3W - 2L
1,570 SR
Queue Stats
164W - 190L
1,291 Elo+
Party 1
Anubis
Anubis
Jesus wasa baby
Anubis
Level 115
God Stats
4W - 1L
1,597 SR
Queue Stats
223W - 255L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SkagTofu
Sun Wukong
Level 83
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 4L
1,120 Elo+
Party 1
Nox
Nox
the_red_yeti-91
Nox
Level 119
God Stats
6W - 5L
1,530 SR
Queue Stats
177W - 172L
1,511 Elo+
Party 1
Team Averages
Level 106
1,541 SR
1,375 Elo+

VS

Team Averages
Level 64
1,404 SR
1,465 Elo+
Hachiman
Hachiman
CloseQtrsWombat
Hachiman
Level 88
God Stats
1W - 2L
1,399 SR
Queue Stats
73W - 83L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yuh Boi Ghost
Cu Chulainn
Level 80
God Stats
0W - 1L
1,320 SR
Queue Stats
24W - 29L
1,416 Elo+
Party 2
Ullr
Ullr
gameorckiller
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,494 Elo+
Party 3
Cerberus
Cerberus
voran12
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,485 Elo+
Party 3
Ah Puch
Ah Puch
xxMIKEY 19xx
Ah Puch
Level 67
God Stats
2W - 6L
1,299 SR
Queue Stats
247W - 277L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 19
14,408
901
29,779
12,238
4,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 5 / 18
12,108
757
10,505
16,254
6,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 9 / 10
13,175
823
13,433
18,059
8,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
SkagTofu
Sun Wukong
16
4 / 8 / 11
11,074
692
7,118
18,194
19,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

19
7 / 5 / 15
12,496
781
16,285
13,913
4,661
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
5 / 7 / 11
11,966
748
14,213
17,653
6,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
Yuh Boi Ghost
Cu Chulainn
17
3 / 8 / 11
10,707
669
12,881
16,051
5,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 7 / 11
10,921
683
13,194
15,512
5,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
voran12
Cerberus
20
10 / 8 / 14
12,352
772
16,625
24,936
15,121
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
xxMIKEY 19xx
Ah Puch
16
0 / 5 / 13
9,760
610
11,410
9,763
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
87
35
Kills
27
28
Deaths
35
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
7
11
1.5
W
11
1
19
20.5
W
5
5
18
2.8
W
8
9
10
1.44
W
Sun Wukong
SkagTofu
Sun Wukong
4
8
11
1.19
L
Cu Chulainn
Yuh Boi Ghost
Cu Chulainn
3
8
11
1.06
L
9
7
11
2.07
W
7
5
15
2.9
L
Cerberus
voran12
Cerberus
10
8
14
2.13
L
Ah Puch
xxMIKEY 19xx
Ah Puch
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,120
Damage
68,323
78,658
Taken
83,915
43,806
Mitigated
35,253
30,505
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
14,213
9,135
0
4,197
17,653
6,165
49
13,802
3,851
0
46,524
W
29,779
433
1,831
5,637
12,238
4,823
952
4,837
7,401
52,828
0
W
10,505
3,847
2,961
5,575
16,254
6,459
3,147
6,389
9,865
0
27,019
W
13,433
649
1,462
2,362
18,059
8,628
233
5,031
13,028
34,241
0
W
Sun Wukong
SkagTofu
Sun Wukong
7,118
1,712
1,403
3,665
18,194
19,235
452
5,929
12,265
0
11,747
L
Cu Chulainn
Yuh Boi Ghost
Cu Chulainn
12,881
771
0
704
16,051
5,564
0
10,843
5,208
0
22,598
L
13,194
4,451
2,618
2,298
15,512
5,498
0
9,592
5,920
0
19,924
W
16,285
641
1,972
3,637
13,913
4,661
1,042
5,849
8,064
31,083
0
L
Cerberus
voran12
Cerberus
16,625
70
2,651
7,897
24,936
15,121
0
17,738
7,198
26,840
0
L
Ah Puch
xxMIKEY 19xx
Ah Puch
11,410
156
1,644
1,702
9,763
2,905
0
7,522
2,241
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,261
Gold Earned
55,706
199
Minions Killed
189
0
Camps Cleared
0
1,344,467
Distance Traveled
1,283,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,966
748
87
5
0
245,612
0
W
Ah Puch
14,408
901
49
3
0
322,807
0
W
Neith
12,108
757
57
4
0
227,136
0
W
Anubis
13,175
823
45
3
0
234,311
0
W
Sun Wukong
11,074
692
8
1
0
288,491
0
L
Cu Chulainn
10,707
669
26
2
0
239,935
0
L
Ullr
10,921
683
13
1
0
255,583
0
W
Nox
12,496
781
40
3
0
271,722
0
L
Cerberus
12,352
772
31
2
0
260,869
0
L
Ah Puch
9,760
610
32
2
0
281,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role