Player Matchup

Nox
Nox
Gold I
renikeben12
Nox
Gold I
Level 146
God Stats
1W - 0L
1,674 SR
Queue Stats
210W - 174L
1,738 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,674 SR
1,738 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 66
1,662 SR
1,633 MMR
Sol
Sol
Gold V
VytaliT
Sol
Gold V
Level 66
God Stats
0W - 2L
1,662 SR
Queue Stats
140W - 142L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,586
941
3,701
4,448
1,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Ah Muzen CabBakasuraHe BoAnubisKali

VS

Bans
UllrPoseidonChronosSkadiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 2 / 0
5,287
755
2,983
6,072
4,266
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,701
Damage
2,983
4,448
Taken
6,072
1,629
Mitigated
4,266
1,170
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,983
1,183
0
1,957
6,072
4,266
0
4,039
2,033
21,837
0
W
3,701
955
0
1,170
4,448
1,629
130
3,187
1,261
28,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,586
Gold Earned
5,287
65
Minions Killed
42
3
Camps Cleared
2
136,166
Distance Traveled
108,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,287
755
42
6
2
108,217
0
W
Nox
6,586
941
65
9
3
136,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role