Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mickeatotul
Ymir
Level 31
God Stats
12W - 19L
1,436 SR
Queue Stats
83W - 75L
1,469 Elo+
Party 4
Mercury
Mercury
NastyPenguins
Mercury
Level 50
God Stats
8W - 8L
1,506 SR
Queue Stats
209W - 230L
1,449 Elo+
Solo
Neith
Neith
Zhoartex4
Neith
Level 82
God Stats
11W - 6L
1,465 SR
Queue Stats
29W - 28L
1,458 Elo+
Party 4
Thoth
Thoth
thunderk1ss
Thoth
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,449 Elo+

VS

Team Averages
Level 94
1,420 SR
1,521 Elo+
Ra
Ra
Daniellam98
Ra
Level 33
God Stats
1W - 1L
1,358 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Ravana
Ravana
EgO Nymmphet
Ravana
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
164W - 166L
1,519 Elo+
Party 3
Ymir
Ymir
GondorianCitadel
Ymir
Level 126
God Stats
3W - 5L
1,471 SR
Queue Stats
112W - 100L
1,537 Elo+
Party 2
Medusa
Medusa
Reaper131416
Medusa
Level 71
God Stats
1W - 0L
1,542 SR
Queue Stats
13W - 15L
1,590 Elo+
Party 3
Baron Samedi
Baron Samedi
Suzumo
Baron Samedi
Level 100
God Stats
2W - 1L
1,444 SR
Queue Stats
40W - 31L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 3 / 5
10,559
503
11,534
18,416
23,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 3
8,677
413
8,380
16,656
14,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
16
7 / 5 / 6
10,850
517
13,440
17,130
6,558
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Zhoartex4
Neith
13
3 / 6 / 5
8,702
414
10,595
16,210
6,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 7 / 3
9,041
431
10,211
11,978
4,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,535
406
8,589
11,147
3,573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
17
10 / 6 / 3
12,029
573
15,628
17,740
11,787
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 4 / 4
12,085
575
12,334
16,795
21,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
1 / 4 / 4
9,304
443
8,673
10,949
3,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Suzumo
Baron Samedi
18
6 / 2 / 4
11,554
550
16,931
15,849
6,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
21
Kills
24
24
Deaths
21
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
5
2.83
W
1
5
4
0.6
W
Ravana
10
6
3
1.92
W
6
4
4
2
L
3
3
3
1.5
L
Mercury
7
5
6
2
W
Medusa
1
4
4
0.75
W
Baron Samedi
Suzumo
Baron Samedi
6
2
4
4
L
Neith
Zhoartex4
Neith
3
6
5
0.92
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
62,155
80,390
Taken
72,480
55,563
Mitigated
46,634
24,390
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,534
4,845
0
8,628
18,416
23,634
90
10,957
7,459
0
49,688
W
8,589
1,244
2,655
2,707
11,147
3,573
348
4,626
6,521
38,845
0
W
Ravana
15,628
5,721
0
6,093
17,740
11,787
467
2,632
15,108
0
68,884
W
12,334
3,591
0
2,749
16,795
21,091
756
3,050
13,745
63,155
0
L
8,380
603
0
3,684
16,656
14,519
145
5,179
11,477
38,599
0
L
Mercury
13,440
6,158
0
5,098
17,130
6,558
0
4,865
12,265
0
71,932
W
Medusa
8,673
3,419
0
2,407
10,949
3,270
803
2,902
8,047
0
44,576
W
Baron Samedi
Suzumo
Baron Samedi
16,931
928
1,225
9,495
15,849
6,913
597
5,381
10,468
79,988
0
L
Neith
Zhoartex4
Neith
10,595
4,842
0
5,886
16,210
6,360
784
8,453
7,757
0
51,501
L
10,211
720
0
1,094
11,978
4,492
0
8,400
3,578
56,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
53,507
423
Minions Killed
494
0
Camps Cleared
0
1,796,739
Distance Traveled
1,784,228
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,559
503
83
4
0
380,635
2
W
Ra
8,535
406
54
3
0
376,617
0
W
Ravana
12,029
573
102
5
0
364,950
0
W
Ymir
12,085
575
114
5
0
323,336
0
L
Ymir
8,677
413
63
3
0
354,574
9
L
Mercury
10,850
517
112
5
0
408,058
0
W
Medusa
9,304
443
78
4
0
359,736
6
W
Baron Samedi
11,554
550
146
7
0
359,589
2
L
Neith
8,702
414
100
5
0
286,801
0
L
Thoth
9,041
431
65
3
0
366,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role