Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold III
BVNDZ
Hachiman
Gold III
Level 106
God Stats
2W - 7L
1,491 SR
Queue Stats
159W - 144L
1,442 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Joka2012
Kumbhakarna
Gold IV
Level 89
God Stats
52W - 55L
1,577 SR
Queue Stats
180W - 161L
1,397 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,523 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,579 SR
1,450 MMR
Merlin
Merlin
Gold V
Nreifu
Merlin
Gold V
Level 126
God Stats
6W - 6L
1,547 SR
Queue Stats
28W - 35L
1,434 MMR
Solo
Neith
Neith
Silver I
andyvidal16
Neith
Silver I
Level 137
God Stats
11W - 8L
1,624 SR
Queue Stats
36W - 28L
1,365 MMR
Party 1
King Arthur
King Arthur
Gold III
teamoandybb
King Arthur
Gold III
Level 103
God Stats
26W - 15L
1,566 SR
Queue Stats
38W - 30L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
12 / 10 / 5
21,418
765
33,131
28,736
10,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
BVNDZ
Hachiman
16
3 / 12 / 6
17,003
607
22,949
27,919
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Joka2012
Kumbhakarna
19
3 / 5 / 8
19,344
691
13,144
37,540
41,807
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChaacFreyaZeusGaneshaBacchus

VS

Bans
SkadiAh Muzen CabNoxXing TianSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nreifu
Merlin
20
4 / 4 / 14
19,073
681
25,615
23,767
6,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
12 / 9 / 6
20,761
741
28,893
24,688
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
teamoandybb
King Arthur
19
11 / 5 / 12
20,692
739
28,742
34,924
53,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
18
Kills
27
27
Deaths
18
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
12
10
5
1.45
L
Hachiman
BVNDZ
Hachiman
3
12
6
0.5
L
Kumbhakarna
Joka2012
Kumbhakarna
3
5
8
1.4
W
Merlin
Nreifu
Merlin
4
4
14
2.75
W
12
9
6
1.67
W
King Arthur
teamoandybb
King Arthur
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,224
Damage
83,250
94,195
Taken
83,379
59,692
Mitigated
66,842
17,269
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
33,131
3,983
0
4,326
28,736
10,545
1,345
7,756
20,764
109,598
0
L
Hachiman
BVNDZ
Hachiman
22,949
10,422
0
4,375
27,919
7,340
1,282
7,721
20,042
0
65,690
L
Kumbhakarna
Joka2012
Kumbhakarna
13,144
1,285
0
8,568
37,540
41,807
0
11,884
25,656
46,100
0
W
Merlin
Nreifu
Merlin
25,615
665
0
5,981
23,767
6,652
1,013
12,579
11,188
95,872
0
W
28,893
14,572
0
6,874
24,688
6,681
2,262
14,982
9,706
0
90,038
W
King Arthur
teamoandybb
King Arthur
28,742
5,241
0
9,245
34,924
53,509
396
19,598
15,326
1,481
60,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
60,526
258
Minions Killed
288
9
Camps Cleared
12
1,335,843
Distance Traveled
1,357,892
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
21,418
765
160
6
3
447,017
0
L
Hachiman
17,003
607
61
2
4
405,382
5
L
Kumbhakarna
19,344
691
37
1
2
483,444
1
W
Merlin
19,073
681
129
5
9
479,343
0
W
Neith
20,761
741
92
3
1
380,322
0
W
King Arthur
20,692
739
67
2
2
498,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role