Player Matchup

Jormungandr
Jormungandr
Krik_Xd
Jormungandr
Level 16
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 7L
1,242 Elo+
Party 1
King Arthur
King Arthur
MachoNachoVito
King Arthur
Level 122
God Stats
3W - 4L
1,329 SR
Queue Stats
233W - 235L
1,397 Elo+
Party 2
Ratatoskr
Ratatoskr
Matbar_el_Otaku
Ratatoskr
Level 40
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 13L
1,372 Elo+
Party 1
Thoth
Thoth
SpyderToothTyger
Thoth
Level 126
God Stats
0W - 3L
1,142 SR
Queue Stats
234W - 238L
1,397 Elo+
Party 2
Cerberus
Cerberus
lucasreal06
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 64
1,390 SR
1,382 Elo+

VS

Team Averages
Level 75
1,498 SR
1,403 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
1W - 1L
1,292 SR
Queue Stats
15W - 26L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
D00kNukem
Kuzenbo
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 46L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Hunnee-Badger
Jormungandr
Level 111
God Stats
2W - 3L
1,576 SR
Queue Stats
280W - 279L
1,373 Elo+
Solo
Arachne
Arachne
Zhoartex4
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,369 Elo+
Solo
Fenrir
Fenrir
im2nice4yall
Fenrir
Level 121
God Stats
4W - 1L
1,625 SR
Queue Stats
179W - 178L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krik_Xd
Jormungandr
20
6 / 10 / 11
15,589
624
21,742
27,636
16,258
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MachoNachoVito
King Arthur
20
8 / 13 / 12
16,297
652
27,297
44,120
69,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Matbar_el_Otaku
Ratatoskr
20
12 / 7 / 13
16,747
670
24,952
30,454
19,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 9 / 16
14,713
589
27,688
17,258
5,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
lucasreal06
Cerberus
19
2 / 11 / 11
13,606
544
4,948
29,696
24,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
8 / 4 / 9
14,168
567
15,949
15,687
8,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
D00kNukem
Kuzenbo
20
3 / 7 / 35
16,093
644
24,603
32,075
54,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
Hunnee-Badger
Jormungandr
20
10 / 6 / 28
16,927
677
36,021
29,584
22,796
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Zhoartex4
Arachne
20
16 / 8 / 21
17,897
716
29,167
33,677
15,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
20
13 / 7 / 24
17,967
719
22,666
32,931
35,840
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
167
32
Kills
50
50
Deaths
32
63
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
4
9
3.13
W
Kuzenbo
D00kNukem
Kuzenbo
3
7
35
2.93
W
Jormungandr
Hunnee-Badger
Jormungandr
10
6
28
4
L
Jormungandr
Krik_Xd
Jormungandr
6
10
11
1.15
L
King Arthur
MachoNachoVito
King Arthur
8
13
12
1.08
L
Ratatoskr
Matbar_el_Otaku
Ratatoskr
12
7
13
2.64
L
4
9
16
1.33
W
Arachne
Zhoartex4
Arachne
16
8
21
3.31
W
Fenrir
13
7
24
3.57
L
Cerberus
lucasreal06
Cerberus
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,627
Damage
128,406
149,164
Taken
143,954
135,852
Mitigated
137,097
37,471
Healing
53,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,949
1,543
1,604
5,785
15,687
8,759
2,313
6,095
9,592
33,027
0
W
Kuzenbo
D00kNukem
Kuzenbo
24,603
8,985
2,200
4,114
32,075
54,362
509
11,236
20,839
39,821
0
W
Jormungandr
Hunnee-Badger
Jormungandr
36,021
10,291
3,006
5,650
29,584
22,796
274
15,281
14,303
86,797
0
L
Jormungandr
Krik_Xd
Jormungandr
21,742
5,263
1,354
1,882
27,636
16,258
0
14,733
12,903
54,199
0
L
King Arthur
MachoNachoVito
King Arthur
27,297
2,349
2,697
12,720
44,120
69,986
0
22,168
21,952
1,801
67,974
L
Ratatoskr
Matbar_el_Otaku
Ratatoskr
24,952
7,146
1,584
9,681
30,454
19,481
805
14,687
15,767
0
49,942
L
27,688
2,113
2,061
2,165
17,258
5,465
849
10,738
6,520
56,400
0
W
Arachne
Zhoartex4
Arachne
29,167
21,149
2,793
13,783
33,677
15,340
2,432
12,168
21,509
0
47,698
W
Fenrir
22,666
7,926
5,340
9,286
32,931
35,840
493
10,889
22,042
0
39,062
L
Cerberus
lucasreal06
Cerberus
4,948
928
11
3,316
29,696
24,662
17
14,247
15,449
15,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,952
Gold Earned
83,052
272
Minions Killed
195
0
Camps Cleared
0
1,850,402
Distance Traveled
1,895,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,168
567
38
2
0
220,619
0
W
Kuzenbo
16,093
644
19
1
0
444,033
0
W
Jormungandr
16,927
677
73
3
0
410,920
0
L
Jormungandr
15,589
624
55
2
0
380,375
0
L
King Arthur
16,297
652
69
3
0
339,541
0
L
Ratatoskr
16,747
670
44
2
0
475,255
0
L
Thoth
14,713
589
73
3
0
376,914
0
W
Arachne
17,897
716
34
1
0
411,768
0
W
Fenrir
17,967
719
31
1
0
407,688
0
L
Cerberus
13,606
544
31
1
0
278,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role