Player Matchup

Osiris
Osiris
DefiniteTerror
Osiris
Level 68
God Stats
2W - 0L
1,591 SR
Queue Stats
120W - 83L
1,609 Elo+
Party 1
Fenrir
Fenrir
Krautkrusher
Fenrir
Level 68
God Stats
1W - 1L
1,313 SR
Queue Stats
59W - 42L
1,595 Elo+
Party 1
Chernobog
Chernobog
TheLetraZ
Chernobog
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
294W - 268L
1,523 Elo+
Party 1
Zeus
Zeus
copyboyo
Zeus
Level 126
God Stats
7W - 2L
1,696 SR
Queue Stats
282W - 256L
1,550 Elo+
Solo
Artio
Artio
ktg1775
Artio
Level 159
God Stats
1W - 1L
1,248 SR
Queue Stats
157W - 126L
1,606 Elo+
Party 1
Team Averages
Level 105
1,510 SR
1,577 Elo+

VS

Team Averages
Level 132
1,591 SR
1,541 Elo+
Rama
Rama
A_IS_4_AWESOME
Rama
Level 160
God Stats
1W - 1L
1,532 SR
Queue Stats
57W - 57L
1,534 Elo+
Party 2
Eset
Eset
IceVersus
Eset
Level 155
God Stats
0W - 1L
1,496 SR
Queue Stats
68W - 68L
1,549 Elo+
Solo
Hachiman
Hachiman
SithGoddessGamer
Hachiman
Level 160
God Stats
2W - 1L
1,505 SR
Queue Stats
103W - 95L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
WarriorQueenKC
Nu Wa
Level 157
God Stats
2W - 1L
1,729 SR
Queue Stats
70W - 66L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
j-guillermo1993
Ah Puch
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
35W - 46L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 19
13,474
674
14,105
18,366
22,544
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
5 / 5 / 9
13,116
656
7,156
18,344
20,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TheLetraZ
Chernobog
20
8 / 4 / 16
14,332
717
11,093
18,830
8,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
20
8 / 3 / 14
15,707
785
30,124
13,830
4,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ktg1775
Artio
20
1 / 7 / 18
12,584
629
5,406
26,734
25,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 12
12,557
628
11,716
17,480
7,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
20
4 / 5 / 12
13,403
670
16,799
13,178
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 12
14,439
722
15,638
15,108
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 7 / 6
13,196
660
12,865
13,796
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 5 / 15
11,957
598
18,986
14,233
5,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
80
27
Kills
23
23
Deaths
27
76
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
5
4
19
3.63
L
Eset
4
5
12
2
W
Fenrir
5
5
9
1.9
L
9
4
12
3.75
W
Chernobog
TheLetraZ
Chernobog
8
4
16
4
L
8
7
6
1.57
W
Zeus
8
3
14
5
L
0
5
15
1.5
W
Artio
ktg1775
Artio
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,884
Damage
76,004
96,104
Taken
73,795
82,542
Mitigated
31,055
37,553
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,716
6,147
760
4,062
17,480
7,804
1,783
4,956
12,524
0
26,915
W
14,105
1,611
3,788
3,096
18,366
22,544
661
8,296
10,070
0
21,940
L
Eset
16,799
881
2,580
2,486
13,178
6,301
385
5,391
7,787
46,940
0
W
Fenrir
7,156
829
3,279
3,883
18,344
20,369
0
11,155
7,189
0
15,334
L
15,638
7,406
562
4,166
15,108
6,434
1,326
7,986
7,122
0
36,708
W
Chernobog
TheLetraZ
Chernobog
11,093
6,325
2,603
4,914
18,830
8,988
5,042
10,424
8,406
0
35,164
L
12,865
2,498
235
348
13,796
5,059
812
7,553
6,243
36,552
0
W
Zeus
30,124
1,405
1,884
3,137
13,830
4,944
859
6,420
7,410
88,548
0
L
18,986
166
2,087
3,722
14,233
5,457
410
9,644
4,589
29,513
0
W
Artio
ktg1775
Artio
5,406
729
4,350
6,619
26,734
25,697
288
12,355
14,379
29,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,213
Gold Earned
65,552
248
Minions Killed
218
0
Camps Cleared
0
1,807,718
Distance Traveled
1,520,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,557
628
43
2
0
295,513
0
W
Osiris
13,474
674
14
1
0
414,491
0
L
Eset
13,403
670
39
2
0
362,339
0
W
Fenrir
13,116
656
14
1
0
372,966
0
L
Hachiman
14,439
722
56
3
0
284,832
0
W
Chernobog
14,332
717
56
3
0
312,542
0
L
Nu Wa
13,196
660
56
3
0
245,642
0
W
Zeus
15,707
785
135
7
0
363,365
0
L
Ah Puch
11,957
598
24
1
0
332,586
0
W
Artio
12,584
629
29
1
0
344,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role