Player Matchup

Hun Batz
Hun Batz
GooseLuck
Hun Batz
Level 64
God Stats
1W - 0L
1,211 SR
Queue Stats
3W - 3L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
ScumbagLoiterMan
Kukulkan
Level 56
God Stats
172W - 102L
1,636 SR
Queue Stats
230W - 191L
1,590 Elo+
Party 1
King Arthur
King Arthur
ScumbagZenex
King Arthur
Level 88
God Stats
44W - 25L
1,638 SR
Queue Stats
271W - 240L
1,570 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,464 Elo+

VS

Team Averages
Level 72
1,496 SR
1,505 Elo+
Zeus
Zeus
AWitheredTurtle
Zeus
Level 62
God Stats
3W - 5L
1,555 SR
Queue Stats
144W - 135L
1,517 Elo+
Party 2
Izanami
Izanami
BRADY171
Izanami
Level 50
God Stats
11W - 5L
1,548 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Horus
Horus
shadowbriman
Horus
Level 105
God Stats
6W - 9L
1,385 SR
Queue Stats
380W - 361L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GooseLuck
Hun Batz
20
7 / 11 / 8
22,138
633
21,206
34,370
23,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 9
22,063
630
38,763
20,802
9,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
ScumbagZenex
King Arthur
20
6 / 7 / 10
22,359
639
31,576
46,450
70,906
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 5
22,778
651
40,887
23,030
8,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BRADY171
Izanami
19
4 / 7 / 8
20,644
590
25,358
40,900
15,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 16
21,455
613
19,095
40,314
55,753
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
17
Kills
21
21
Deaths
17
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
14
4
5
4.13
L
Izanami
BRADY171
Izanami
4
7
8
1.14
W
Hun Batz
GooseLuck
Hun Batz
7
11
8
1
W
4
3
9
2.83
W
King Arthur
ScumbagZenex
King Arthur
6
7
10
1.57
L
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
85,340
101,622
Taken
104,244
103,719
Mitigated
79,699
24,714
Healing
37,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,887
1,286
0
0
23,030
8,290
0
9,386
13,644
80,489
0
L
Izanami
BRADY171
Izanami
25,358
14,949
1,794
10,631
40,900
15,656
3,029
17,481
23,191
0
123,644
W
Hun Batz
GooseLuck
Hun Batz
21,206
7,016
0
4,480
34,370
23,708
1,003
17,700
16,670
0
95,739
W
38,763
4,269
0
8,164
20,802
9,105
1,363
9,605
11,197
169,304
0
W
King Arthur
ScumbagZenex
King Arthur
31,576
3,220
0
12,070
46,450
70,906
43
16,389
30,061
1,660
62,284
L
19,095
8,403
9,180
16,080
40,314
55,753
1,191
14,171
25,903
1,840
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,560
Gold Earned
64,877
367
Minions Killed
323
18
Camps Cleared
12
1,878,966
Distance Traveled
1,826,050
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
22,778
651
104
3
0
644,915
0
L
Izanami
20,644
590
183
5
11
584,239
2
W
Hun Batz
22,138
633
108
3
8
615,328
0
W
Kukulkan
22,063
630
215
6
9
649,895
7
W
King Arthur
22,359
639
44
1
1
613,743
1
L
Horus
21,455
613
36
1
1
596,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role