Player Matchup

Achilles
Achilles
 
Achilles
Level 83
God Stats
1W - 1L
1,752 SR
Queue Stats
208W - 212L
1,426 Elo+
Solo
Yemoja
Yemoja
SaintGuilotine
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Valrith90
Ne Zha
Level 117
God Stats
1W - 3L
1,324 SR
Queue Stats
93W - 99L
1,430 Elo+
Solo
Neith
Neith
XxCHOUJI16xX
Neith
Level 126
God Stats
0W - 1L
1,463 SR
Queue Stats
59W - 71L
1,452 Elo+
Solo
Athena
Athena
quutr
Athena
Level 101
God Stats
10W - 6L
1,631 SR
Queue Stats
361W - 376L
1,493 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,460 Elo+

VS

Team Averages
Level 118
1,459 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
D RON 907
Discordia
Level 146
God Stats
2W - 1L
1,529 SR
Queue Stats
63W - 45L
1,554 Elo+
Party 1
Terra
Terra
THE WEEN FIEND
Terra
Level 150
God Stats
3W - 4L
1,440 SR
Queue Stats
109W - 105L
1,523 Elo+
Party 1
Chronos
Chronos
iTzSwavyReaper-_
Chronos
Level 119
God Stats
2W - 1L
1,564 SR
Queue Stats
87W - 101L
1,472 Elo+
Party 2
Thoth
Thoth
o Sn00pY z
Thoth
Level 89
God Stats
1W - 1L
1,263 SR
Queue Stats
43W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 5 / 7
11,624
775
12,872
24,100
20,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
1 / 7 / 9
9,934
662
11,089
20,322
12,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Valrith90
Ne Zha
14
2 / 11 / 7
9,220
615
10,405
17,044
7,150
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 4 / 11
10,080
672
14,488
19,515
7,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
quutr
Athena
17
2 / 6 / 9
9,554
637
7,073
21,467
23,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 4 / 22
11,099
740
16,125
18,868
24,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
D RON 907
Discordia
18
10 / 3 / 12
11,635
776
22,593
10,660
4,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 24
11,003
734
14,898
17,885
21,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 3 / 16
12,189
813
13,390
14,318
6,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
18
7 / 2 / 20
11,264
751
25,684
11,126
4,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
127
14
Kills
33
33
Deaths
14
43
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
5
7
2.1
W
Hercules
 
Hercules
4
4
22
3.75
W
Discordia
D RON 907
Discordia
10
3
12
5.33
L
1
7
9
0.79
W
3
2
24
7.5
L
Ne Zha
Valrith90
Ne Zha
2
11
7
0.5
L
2
4
11
1.88
W
9
3
16
5.67
W
Thoth
7
2
20
8.5
L
Athena
quutr
Athena
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,927
Damage
92,690
102,448
Taken
72,857
70,690
Mitigated
61,141
41,099
Healing
40,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,872
2,229
2,713
7,432
24,100
20,448
177
17,819
6,281
0
20,551
W
Hercules
 
Hercules
16,125
3,628
1,772
7,426
18,868
24,200
899
4,330
14,538
0
27,288
W
Discordia
D RON 907
Discordia
22,593
1,174
2,968
1,537
10,660
4,308
701
2,184
8,476
35,448
0
L
11,089
922
6,083
3,958
20,322
12,074
308
14,292
6,030
20,036
0
W
14,898
1,227
10,921
8,731
17,885
21,595
619
4,429
13,456
29,044
0
L
Ne Zha
Valrith90
Ne Zha
10,405
1,466
1,717
2,160
17,044
7,150
0
14,016
3,028
0
20,393
L
14,488
4,052
1,950
8,390
19,515
7,259
864
15,528
3,987
0
37,774
W
13,390
1,569
1,426
2,005
14,318
6,318
1,516
3,299
11,019
27,218
0
W
Thoth
25,684
2,475
2,031
1,347
11,126
4,720
1,459
3,920
7,206
45,198
0
L
Athena
quutr
Athena
7,073
1,427
2,519
4,177
21,467
23,759
399
14,910
6,557
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,412
Gold Earned
57,190
115
Minions Killed
147
0
Camps Cleared
0
1,223,072
Distance Traveled
1,356,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,624
775
13
1
0
241,384
0
W
Hercules
11,099
740
14
1
0
297,082
0
W
Discordia
11,635
776
34
2
0
259,615
0
L
Yemoja
9,934
662
20
1
0
227,992
0
W
Terra
11,003
734
20
1
0
285,589
0
L
Ne Zha
9,220
615
18
1
0
233,257
0
L
Neith
10,080
672
51
3
0
246,907
0
W
Chronos
12,189
813
45
3
0
263,617
0
W
Thoth
11,264
751
34
2
0
250,182
0
L
Athena
9,554
637
13
1
0
273,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role