Player Matchup

Scylla
Scylla
OhSo CoolGuy
Scylla
Level 106
God Stats
1W - 1L
1,659 SR
Queue Stats
65W - 75L
1,535 Elo+
Party 2
Merlin
Merlin
OhSo NiceGuy
Merlin
Level 81
God Stats
30W - 35L
1,652 SR
Queue Stats
67W - 66L
1,604 Elo+
Party 2
Agni
Agni
OhSo WiseGuy
Agni
Level 42
God Stats
2W - 4L
1,361 SR
Queue Stats
15W - 22L
1,452 Elo+
Party 2
Team Averages
Level 76
1,557 SR
1,531 Elo+

VS

Team Averages
Level 108
1,546 SR
1,552 Elo+
Izanami
Izanami
Gods ChAoTiC
Izanami
Level 87
God Stats
1W - 0L
1,494 SR
Queue Stats
13W - 12L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Gods HECTiC
Baron Samedi
Level 107
God Stats
1W - 0L
1,405 SR
Queue Stats
32W - 32L
1,496 Elo+
Party 1
Chaac
Chaac
Kingin II
Chaac
Level 131
God Stats
6W - 0L
1,739 SR
Queue Stats
21W - 13L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 13 / 9
19,005
704
25,236
25,826
7,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
19
13 / 7 / 5
19,785
733
21,553
20,321
7,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 6
16,261
602
13,502
16,173
5,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gods ChAoTiC
Izanami
19
8 / 11 / 8
19,433
720
13,675
21,537
4,716
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Gods HECTiC
Baron Samedi
20
13 / 10 / 9
21,944
813
25,453
23,306
7,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Kingin II
Chaac
19
6 / 2 / 16
19,308
715
15,305
34,613
31,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
23
Kills
27
27
Deaths
23
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gods ChAoTiC
Izanami
8
11
8
1.09
W
Baron Samedi
Gods HECTiC
Baron Samedi
13
10
9
1.75
W
Chaac
Kingin II
Chaac
6
2
16
7
L
Scylla
8
13
9
0.96
L
Merlin
13
7
5
2.21
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
54,433
62,320
Taken
79,456
20,574
Mitigated
43,576
7,842
Healing
32,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gods ChAoTiC
Izanami
13,675
7,961
0
3,846
21,537
4,716
945
17,364
4,173
0
103,752
W
Baron Samedi
Gods HECTiC
Baron Samedi
25,453
192
1,818
7,562
23,306
7,649
1,507
21,152
2,154
60,706
0
W
Chaac
Kingin II
Chaac
15,305
2,143
0
18,829
34,613
31,211
684
22,283
12,330
522
61,691
L
Scylla
25,236
2,502
0
2,644
25,826
7,788
0
12,340
13,486
72,290
0
L
Merlin
21,553
1,037
0
4,268
20,321
7,771
0
8,448
11,873
75,033
0
L
13,502
764
429
501
16,173
5,015
0
5,448
10,725
50,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,051
Gold Earned
60,685
263
Minions Killed
281
11
Camps Cleared
11
1,200,186
Distance Traveled
1,325,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,433
720
120
4
8
431,382
0
W
Baron Samedi
21,944
813
71
3
1
406,913
0
W
Chaac
19,308
715
90
3
2
487,682
0
L
Scylla
19,005
704
69
3
6
390,520
0
L
Merlin
19,785
733
127
5
4
370,706
6
L
Agni
16,261
602
67
2
1
438,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role