Player Matchup

Achilles
Achilles
MysteriousFrat
Achilles
Level 23
God Stats
3W - 2L
1,766 SR
Queue Stats
86W - 49L
1,695 Elo+
Party 2
Jormungandr
Jormungandr
STUDMOB
Jormungandr
Level 101
God Stats
40W - 21L
1,605 SR
Queue Stats
311W - 269L
1,677 Elo+
Party 2
Kukulkan
Kukulkan
silentgamer660
Kukulkan
Level 49
God Stats
2W - 3L
1,563 SR
Queue Stats
16W - 21L
1,386 Elo+
Party 2
Team Averages
Level 58
1,645 SR
1,586 Elo+

VS

Team Averages
Level 57
1,570 SR
1,516 Elo+
Cernunnos
Cernunnos
L7weenie 21
Cernunnos
Level 20
God Stats
41W - 39L
1,565 SR
Queue Stats
47W - 46L
1,541 Elo+
Party 1
Bacchus
Bacchus
Not2DaySatan667
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,423 Elo+
Solo
Ra
Ra
xNumber07
Ra
Level 122
God Stats
7W - 6L
1,646 SR
Queue Stats
65W - 50L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 5 / 6
11,740
587
9,622
21,143
27,305
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
STUDMOB
Jormungandr
13
5 / 6 / 2
13,546
677
13,811
22,010
21,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
14
1 / 6 / 4
11,800
590
13,846
13,416
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
L7weenie 21
Cernunnos
14
5 / 3 / 5
13,433
672
13,960
17,002
5,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 13
13,199
660
6,084
16,429
21,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 1 / 4
15,826
791
26,300
12,927
4,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
17
17
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
L7weenie 21
Cernunnos
5
3
5
2.5
L
Achilles
1
5
6
0.8
W
1
3
13
2.5
L
Jormungandr
STUDMOB
Jormungandr
5
6
2
1
L
Kukulkan
1
6
4
0.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
46,344
56,569
Taken
46,358
54,023
Mitigated
31,850
5,459
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
L7weenie 21
Cernunnos
13,960
8,042
0
4,212
17,002
5,250
695
9,263
7,739
0
49,983
L
Achilles
9,622
2,544
0
3,030
21,143
27,305
0
13,364
7,779
0
26,130
W
6,084
1,256
1,405
3,909
16,429
21,704
463
11,139
5,290
8,080
0
L
Jormungandr
STUDMOB
Jormungandr
13,811
1,788
0
1,749
22,010
21,532
0
10,323
11,687
41,501
0
L
Kukulkan
13,846
650
0
680
13,416
5,186
0
9,377
4,039
71,108
0
W
26,300
3,048
7,449
8,191
12,927
4,896
1,587
7,656
5,271
109,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
42,458
200
Minions Killed
247
5
Camps Cleared
10
913,992
Distance Traveled
1,087,266
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,433
672
51
3
5
313,444
0
L
Achilles
11,740
587
35
2
1
310,569
0
W
Bacchus
13,199
660
4
0
0
374,920
6
L
Jormungandr
13,546
677
43
2
2
278,825
0
L
Kukulkan
11,800
590
122
6
2
324,598
0
W
Ra
15,826
791
192
10
5
398,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role