Player Matchup

Achilles
Achilles
Gold II
Th3 On1y HuNt3d
Achilles
Gold II
Level 120
God Stats
38W - 33L
1,579 SR
Queue Stats
244W - 250L
1,589 MMR
Party 2
Eset
Eset
Platinum III
The Only Guh
Eset
Platinum III
Level 144
God Stats
9W - 4L
1,713 SR
Queue Stats
198W - 213L
1,718 MMR
Party 2
Cupid
Cupid
Gold II
saintsjimmy
Cupid
Gold II
Level 134
God Stats
4W - 3L
1,712 SR
Queue Stats
56W - 60L
1,585 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,668 SR
1,631 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,549 SR
1,636 MMR
Neith
Neith
Gold III
CazT Arth
Neith
Gold III
Level 108
God Stats
8W - 6L
1,514 SR
Queue Stats
57W - 39L
1,480 MMR
Party 1
Zeus
Zeus
Platinum II
CazT Joal
Zeus
Platinum II
Level 145
God Stats
7W - 10L
1,584 SR
Queue Stats
77W - 78L
1,825 MMR
Party 1
Hercules
Hercules
Gold I
TurtleGod53
Hercules
Gold I
Level 88
God Stats
0W - 2L
1,548 SR
Queue Stats
232W - 231L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
7 / 6 / 8
15,384
769
14,761
27,162
32,693
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 8 / 10
15,718
786
16,094
22,428
5,688
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 5 / 10
15,356
768
17,101
18,503
4,979
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneBacchusKumbhakarnaChaacVulcan

VS

Bans
GaneshaHou YiMedusaOdinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CazT Arth
Neith
16
3 / 6 / 12
14,491
725
15,360
17,441
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
16
11 / 8 / 4
16,104
805
25,865
13,825
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
TurtleGod53
Hercules
15
5 / 9 / 6
14,345
717
11,775
25,480
12,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
23
Kills
19
19
Deaths
23
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
CazT Arth
Neith
3
6
12
1.5
L
Zeus
11
8
4
1.63
W
Achilles
7
6
8
1.83
W
8
8
10
1.63
L
Hercules
TurtleGod53
Hercules
5
9
6
0.89
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
53,000
68,093
Taken
56,746
43,360
Mitigated
22,282
21,087
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CazT Arth
Neith
15,360
6,318
0
7,960
17,441
5,738
1,119
5,936
11,505
0
60,320
L
Zeus
25,865
2,606
0
2,553
13,825
3,869
494
5,090
8,735
53,200
0
W
Achilles
14,761
2,648
0
6,163
27,162
32,693
178
7,191
19,971
0
31,865
W
16,094
247
931
3,525
22,428
5,688
206
10,286
12,142
56,739
0
L
Hercules
TurtleGod53
Hercules
11,775
4,734
0
3,064
25,480
12,675
727
5,351
20,129
0
30,515
W
17,101
11,298
2,441
8,027
18,503
4,979
3,145
8,769
9,734
0
65,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
44,940
197
Minions Killed
203
8
Camps Cleared
6
1,012,281
Distance Traveled
913,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,491
725
93
5
2
305,192
0
L
Zeus
16,104
805
66
3
2
273,382
0
W
Achilles
15,384
769
31
2
0
372,853
0
W
Eset
15,718
786
92
5
2
305,658
0
L
Hercules
14,345
717
44
2
2
335,276
0
W
Cupid
15,356
768
74
4
6
333,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role