Player Matchup

Fenrir
Fenrir
Frechette22
Fenrir
Level 63
God Stats
2W - 7L
1,219 SR
Queue Stats
12W - 24L
1,330 Elo+
Party 1
Ymir
Ymir
Sandalff
Ymir
Level 47
God Stats
12W - 17L
1,393 SR
Queue Stats
15W - 24L
1,398 Elo+
Party 1
Discordia
Discordia
panxXo_120
Discordia
Level 69
God Stats
3W - 2L
1,453 SR
Queue Stats
74W - 87L
1,462 Elo+
Solo
Team Averages
Level 60
1,355 SR
1,397 Elo+

VS

Team Averages
Level 101
1,566 SR
1,471 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 86
God Stats
10W - 14L
1,504 SR
Queue Stats
413W - 476L
1,462 Elo+
Solo
Guan Yu
Guan Yu
NINJA CAT 563
Guan Yu
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
29W - 36L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 7 / 2
10,936
781
6,697
13,989
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 4 / 3
8,568
612
3,360
16,144
5,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
panxXo_120
Discordia
12
2 / 4 / 5
9,225
659
10,937
6,775
1,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
10 / 3 / 3
11,680
834
12,690
8,319
2,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
2 / 2 / 11
10,241
732
7,054
6,165
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
12
3 / 4 / 10
10,225
730
8,399
10,024
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
15
15
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
3
3
3.83
W
Izanami
 
Izanami
2
2
11
3.75
L
Fenrir
6
7
2
1
W
Guan Yu
3
4
10
2
L
Ymir
1
4
3
0.63
L
Discordia
panxXo_120
Discordia
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
28,143
36,908
Taken
24,508
15,143
Mitigated
9,425
5,321
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,690
1,025
0
619
8,319
2,549
713
5,390
2,929
39,332
0
W
Izanami
 
Izanami
7,054
3,732
0
0
6,165
1,799
855
3,587
2,578
155
31,521
L
Fenrir
6,697
1,362
547
2,484
13,989
8,156
0
5,229
8,760
0
25,913
W
Guan Yu
8,399
2,830
1,350
2,655
10,024
5,077
935
6,034
3,990
0
14,926
L
Ymir
3,360
423
147
2,029
16,144
5,631
0
6,542
9,602
10,174
0
L
Discordia
panxXo_120
Discordia
10,937
81
0
114
6,775
1,356
0
2,051
4,724
37,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
32,146
110
Minions Killed
142
5
Camps Cleared
6
706,937
Distance Traveled
657,680
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,680
834
67
5
1
208,129
0
W
Izanami
10,241
732
59
4
4
206,254
0
L
Fenrir
10,936
781
31
2
3
248,083
0
W
Guan Yu
10,225
730
16
1
1
243,297
0
L
Ymir
8,568
612
13
1
0
204,487
8
L
Discordia
9,225
659
66
5
2
254,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role