Player Matchup

Ymir
Ymir
Whopperjr7
Ymir
Level 83
God Stats
22W - 27L
1,493 SR
Queue Stats
48W - 51L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
mr180holla
Heimdallr
Level 29
God Stats
6W - 4L
1,564 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 1
Horus
Horus
xSLiKK
Horus
Level 98
God Stats
6W - 11L
1,420 SR
Queue Stats
52W - 58L
1,454 Elo+
Party 1
Team Averages
Level 70
1,493 SR
1,477 Elo+

VS

Team Averages
Level 33
1,540 SR
1,346 Elo+
Merlin
Merlin
BlueDevil4Life4
Merlin
Level 16
God Stats
4W - 1L
1,886 SR
Queue Stats
22W - 26L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
WrAiThLaViAtHaN
Sun Wukong
Level 16
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 18L
1,093 Elo+
Solo
Anubis
Anubis
cizoysiggis
Anubis
Level 68
God Stats
14W - 14L
1,485 SR
Queue Stats
94W - 86L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 18
15,561
819
14,864
18,672
16,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
mr180holla
Heimdallr
16
8 / 5 / 17
15,875
836
19,548
22,241
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
xSLiKK
Horus
18
17 / 5 / 8
17,420
917
20,784
19,369
9,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 4
14,267
751
18,539
18,040
5,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WrAiThLaViAtHaN
Sun Wukong
14
1 / 9 / 5
11,766
619
2,976
24,127
13,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
7 / 12 / 3
15,332
807
14,093
20,549
7,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
33
Kills
13
13
Deaths
33
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
W
8
3
18
5.67
L
Sun Wukong
WrAiThLaViAtHaN
Sun Wukong
1
9
5
0.39
L
Anubis
7
12
3
0.71
W
Heimdallr
mr180holla
Heimdallr
8
5
17
3.3
W
Horus
xSLiKK
Horus
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,196
Damage
35,608
60,282
Taken
62,716
32,972
Mitigated
25,362
16,982
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,539
2,317
0
1,406
18,040
5,011
0
6,807
11,233
43,273
0
W
14,864
648
279
3,743
18,672
16,718
156
11,824
6,848
42,168
0
L
Sun Wukong
WrAiThLaViAtHaN
Sun Wukong
2,976
302
0
0
24,127
13,020
0
4,193
19,934
0
25,857
L
Anubis
14,093
81
474
3,425
20,549
7,331
0
4,520
16,029
53,521
0
W
Heimdallr
mr180holla
Heimdallr
19,548
9,577
577
3,082
22,241
6,735
2,582
14,134
8,107
0
45,861
W
Horus
xSLiKK
Horus
20,784
9,914
3,436
5,865
19,369
9,519
1,004
7,383
10,510
0
64,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
41,365
190
Minions Killed
185
5
Camps Cleared
7
947,475
Distance Traveled
897,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,267
751
64
3
0
226,465
0
W
Ymir
15,561
819
70
4
0
298,482
0
L
Sun Wukong
11,766
619
44
2
0
352,578
0
L
Anubis
15,332
807
77
4
7
318,571
0
W
Heimdallr
15,875
836
59
3
0
309,880
0
W
Horus
17,420
917
61
3
5
339,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role