Player Matchup

Merlin
Merlin
AshOnLegsLP
Merlin
Level 18
God Stats
17W - 17L
1,377 SR
Queue Stats
33W - 44L
1,123 Elo+
Party 2
Loki
Loki
D4rK_Sh4D0WxX-_-
Loki
Level 28
God Stats
35W - 38L
1,392 SR
Queue Stats
73W - 77L
1,210 Elo+
Solo
Amaterasu
Amaterasu
GoldenKingV555
Amaterasu
Level 18
God Stats
4W - 5L
1,342 SR
Queue Stats
24W - 38L
1,106 Elo+
Party 2
Nu Wa
Nu Wa
Gooierfungus7
Nu Wa
Level 26
God Stats
4W - 4L
1,141 SR
Queue Stats
41W - 67L
1,090 Elo+
Party 2
Nemesis
Nemesis
l0l SIN l0l
Nemesis
Level 16
God Stats
4W - 9L
1,315 SR
Queue Stats
7W - 15L
1,134 Elo+
Solo
Team Averages
Level 21
1,313 SR
1,133 Elo+

VS

Team Averages
Level 24
1,371 SR
1,216 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ActionJackson729
Thanatos
Level 24
God Stats
24W - 14L
1,447 SR
Queue Stats
46W - 45L
1,241 Elo+
Party 1
Neith
Neith
CapitaoKadu
Neith
Level 27
God Stats
3W - 5L
1,270 SR
Queue Stats
3W - 7L
994 Elo+
Solo
Izanami
Izanami
RogueWasp
Izanami
Level 28
God Stats
1W - 1L
1,097 SR
Queue Stats
34W - 63L
1,098 Elo+
Solo
Anubis
Anubis
zackasaurus77
Anubis
Level 24
God Stats
23W - 18L
1,477 SR
Queue Stats
49W - 54L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 9 / 3
9,029
475
8,699
9,830
2,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 0
7,113
374
3,904
6,155
1,391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
GoldenKingV555
Amaterasu
14
0 / 7 / 3
7,840
413
2,592
16,983
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
6 / 8 / 2
9,760
514
13,485
14,109
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
l0l SIN l0l
Nemesis
10
0 / 3 / 0
6,888
363
2,246
7,837
1,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 1 / 2
11,504
605
15,099
10,649
5,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 0 / 2
10,788
568
5,965
9,041
3,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 4 / 8
10,525
554
8,038
13,358
4,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RogueWasp
Izanami
14
5 / 3 / 6
10,377
546
3,990
8,461
2,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 3 / 2
10,350
545
9,393
12,646
4,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
28
28
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
2
8
W
6
0
2
7
L
Merlin
3
9
3
0.5
W
7
4
8
2.75
L
2
1
0
2
L
Amaterasu
GoldenKingV555
Amaterasu
0
7
3
0.21
L
6
8
2
0.88
W
Izanami
RogueWasp
Izanami
5
3
6
2.67
L
Nemesis
l0l SIN l0l
Nemesis
0
3
0
0
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
42,485
54,914
Taken
54,155
12,181
Mitigated
19,740
10,643
Healing
21,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,099
4,020
0
4,412
10,649
5,198
6,681
3,895
6,754
73,128
0
W
5,965
548
0
8,996
9,041
3,006
0
2,782
6,259
0
60,442
L
Merlin
8,699
575
111
1,089
9,830
2,104
1,442
683
9,147
52,310
0
W
8,038
3,211
0
868
13,358
4,834
3,419
5,537
7,821
0
34,974
L
3,904
1,286
0
1,076
6,155
1,391
0
3,915
2,240
0
15,844
L
Amaterasu
GoldenKingV555
Amaterasu
2,592
787
0
3,688
16,983
4,550
0
12,439
4,544
0
30,871
L
13,485
4,905
0
3,605
14,109
2,659
848
4,183
9,926
50,434
0
W
Izanami
RogueWasp
Izanami
3,990
1,828
0
1,110
8,461
2,305
2,634
6,069
2,392
0
47,465
L
Nemesis
l0l SIN l0l
Nemesis
2,246
749
0
1,074
7,837
1,477
0
3,272
4,565
0
24,038
W
9,393
929
0
6,015
12,646
4,397
2,148
3,901
8,745
56,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
53,544
250
Minions Killed
450
0
Camps Cleared
0
1,415,950
Distance Traveled
1,588,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,504
605
119
6
0
316,851
0
W
Thanatos
10,788
568
88
5
0
391,984
0
L
Merlin
9,029
475
98
5
0
322,221
0
W
Neith
10,525
554
52
3
0
327,479
0
L
Loki
7,113
374
12
1
0
227,397
0
L
Amaterasu
7,840
413
52
3
0
295,582
0
L
Nu Wa
9,760
514
50
3
0
322,434
0
W
Izanami
10,377
546
82
4
0
301,682
0
L
Nemesis
6,888
363
38
2
0
248,316
0
W
Anubis
10,350
545
109
6
0
250,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role