Player Matchup

Chang'e
Chang'e
Demonlcserphent
Chang'e
Level 39
God Stats
3W - 3L
1,408 SR
Queue Stats
131W - 122L
1,610 Elo+
Solo
Fenrir
Fenrir
PympDaddy
Fenrir
Level 45
God Stats
4W - 2L
1,605 SR
Queue Stats
87W - 57L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
SpilledCakes
Kukulkan
Level 22
God Stats
4W - 0L
1,936 SR
Queue Stats
44W - 16L
1,762 Elo+
Party 1
Achilles
Achilles
UnwoundFatality
Achilles
Level 94
God Stats
27W - 10L
1,727 SR
Queue Stats
67W - 39L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
romitibruh
Heimdallr
Level 100
God Stats
18W - 11L
1,618 SR
Queue Stats
132W - 80L
1,650 Elo+
Party 1
Team Averages
Level 60
1,659 SR
1,655 Elo+

VS

Team Averages
Level 67
1,705 SR
1,712 Elo+
Aphrodite
Aphrodite
BlindDeafOrphan
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,655 Elo+
Party 2
Ullr
Ullr
HeyItsNotSteve
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,989 Elo+
Party 2
Anubis
Anubis
Spartakusbund
Anubis
Level 36
God Stats
6W - 1L
2,047 SR
Queue Stats
100W - 80L
1,646 Elo+
Solo
Cerberus
Cerberus
h3rcules
Cerberus
Level 130
God Stats
13W - 14L
1,646 SR
Queue Stats
178W - 129L
1,630 Elo+
Party 2
Chaac
Chaac
xSquirtleSquadx
Chaac
Level 118
God Stats
1W - 1L
1,830 SR
Queue Stats
168W - 143L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 21
14,893
931
11,733
20,488
5,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PympDaddy
Fenrir
20
3 / 11 / 23
14,950
934
16,575
27,389
13,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SpilledCakes
Kukulkan
20
11 / 1 / 17
16,876
1,055
33,418
12,774
4,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
13 / 5 / 17
17,578
1,099
34,774
25,113
12,209
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
romitibruh
Heimdallr
20
9 / 10 / 21
16,527
1,033
40,507
32,266
8,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlindDeafOrphan
Aphrodite
20
0 / 11 / 8
12,809
801
685
15,385
6,388
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
12 / 5 / 15
17,245
1,078
26,599
25,509
11,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 12 / 15
16,546
1,034
36,113
35,174
16,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
h3rcules
Cerberus
20
4 / 4 / 25
15,947
997
24,140
30,295
34,547
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 7 / 22
16,097
1,006
21,851
39,085
48,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
118
39
Kills
33
33
Deaths
39
99
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlindDeafOrphan
Aphrodite
0
11
8
0.36
W
3
6
21
2.25
L
12
5
15
3.9
W
Fenrir
PympDaddy
Fenrir
3
11
23
1.32
L
11
12
15
1.54
W
Kukulkan
SpilledCakes
Kukulkan
11
1
17
19.5
W
Achilles
13
5
17
4.3
L
Cerberus
h3rcules
Cerberus
4
4
25
4.13
W
Heimdallr
romitibruh
Heimdallr
9
10
21
1.95
L
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,007
Damage
109,388
118,030
Taken
145,448
44,005
Mitigated
117,048
22,885
Healing
36,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlindDeafOrphan
Aphrodite
685
264
244
524
15,385
6,388
0
7,590
7,795
3,455
0
W
11,733
904
8,184
4,702
20,488
5,582
0
11,137
9,351
49,596
0
L
26,599
15,389
0
2,857
25,509
11,593
0
6,577
18,932
0
64,990
W
Fenrir
PympDaddy
Fenrir
16,575
4,427
0
648
27,389
13,299
0
14,402
12,651
0
23,469
L
36,113
2,813
430
11,992
35,174
16,487
0
5,997
29,168
70,647
0
W
Kukulkan
SpilledCakes
Kukulkan
33,418
2,132
0
170
12,774
4,896
0
4,751
8,023
87,853
0
W
Achilles
34,774
10,199
0
2,618
25,113
12,209
0
11,281
13,832
0
56,485
L
Cerberus
h3rcules
Cerberus
24,140
1,218
0
4,916
30,295
34,547
0
12,481
17,814
62,599
0
W
Heimdallr
romitibruh
Heimdallr
40,507
24,761
0
6,563
32,266
8,019
0
19,367
12,899
0
68,108
L
21,851
4,205
0
15,980
39,085
48,033
0
12,506
26,579
0
57,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,824
Gold Earned
78,644
330
Minions Killed
349
12
Camps Cleared
8
1,557,754
Distance Traveled
1,553,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,809
801
3
0
1
172,921
0
W
Chang'e
14,893
931
93
6
2
306,430
0
L
Ullr
17,245
1,078
82
5
4
354,714
0
W
Fenrir
14,950
934
14
1
1
299,958
0
L
Anubis
16,546
1,034
78
5
1
347,608
0
W
Kukulkan
16,876
1,055
120
8
1
327,338
0
W
Achilles
17,578
1,099
31
2
6
359,401
0
L
Cerberus
15,947
997
110
7
0
323,564
0
W
Heimdallr
16,527
1,033
72
5
2
264,627
0
L
Chaac
16,097
1,006
76
5
2
355,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role