Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DropDeadSuit
Heimdallr
Level 85
God Stats
8W - 3L
1,640 SR
Queue Stats
382W - 339L
1,495 Elo+
Solo
Set
Set
Miguel K79
Set
Level 96
God Stats
12W - 8L
1,385 SR
Queue Stats
101W - 79L
1,542 Elo+
Solo
Bellona
Bellona
tuffypacemaker
Bellona
Level 81
God Stats
13W - 15L
1,457 SR
Queue Stats
247W - 308L
1,389 Elo+
Solo
Discordia
Discordia
tylercakes123
Discordia
Level 63
God Stats
19W - 20L
1,449 SR
Queue Stats
332W - 312L
1,456 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,476 Elo+

VS

Team Averages
Level 78
1,351 SR
1,408 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
3W - 4L
1,298 SR
Queue Stats
47W - 63L
1,434 Elo+
Solo
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KPriceless843
Anubis
Level 48
God Stats
9W - 14L
1,112 SR
Queue Stats
244W - 320L
1,324 Elo+
Solo
Da Ji
Da Ji
VernonHos
Da Ji
Level 66
God Stats
11W - 16L
1,347 SR
Queue Stats
95W - 131L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
3 / 2 / 6
6,240
1,248
3,847
4,299
1,884
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
DropDeadSuit
Heimdallr
12
1 / 1 / 11
6,869
1,374
6,683
4,072
1,492
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 0 / 6
7,549
1,510
3,615
4,610
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 4
6,398
1,280
2,230
4,241
2,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
tylercakes123
Discordia
12
5 / 0 / 6
6,907
1,381
5,373
2,308
525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

412

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 3 / 1
6,457
1,291
5,248
6,945
2,179
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
 
Rama
10
0 / 5 / 0
5,342
1,068
1,986
5,739
1,490
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
 
Thoth
8
0 / 0 / 1
3,630
726
0
0
0
11
0 / 6 / 1
5,656
1,131
2,436
6,240
3,774
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Da Ji
VernonHos
Da Ji
11
1 / 3 / 1
5,935
1,187
3,592
6,294
1,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
4
4
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
6
3
L
Jormungandr
 
Jormungandr
3
3
1
1.17
L
Rama
 
Rama
0
5
0
0
L
Thoth
 
Thoth
0
0
1
0.5
W
Heimdallr
DropDeadSuit
Heimdallr
1
1
11
6.5
L
0
6
1
0.08
W
5
0
6
8
L
Da Ji
VernonHos
Da Ji
1
3
1
0.5
W
3
1
4
5
W
Discordia
tylercakes123
Discordia
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
13,262
19,530
Taken
25,218
8,409
Mitigated
9,303
2,189
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,847
293
768
318
4,299
1,884
0
2,021
2,278
7,006
0
L
Jormungandr
 
Jormungandr
5,248
1,253
0
738
6,945
2,179
0
2,970
3,975
12,759
0
L
Rama
 
Rama
1,986
1,873
0
50
5,739
1,490
0
1,889
3,850
0
10,287
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
DropDeadSuit
Heimdallr
6,683
2,954
0
0
4,072
1,492
0
2,451
1,621
0
20,313
L
2,436
241
195
354
6,240
3,774
0
2,365
3,875
14,861
0
W
3,615
1,661
0
62
4,610
1,667
0
809
3,801
0
15,511
L
Da Ji
VernonHos
Da Ji
3,592
579
159
282
6,294
1,860
0
1,996
4,298
0
6,967
W
2,230
1,142
29
905
4,241
2,841
0
1,620
1,943
0
11,151
W
Discordia
tylercakes123
Discordia
5,373
1,349
0
107
2,308
525
0
783
1,525
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
27,020
99
Minions Killed
69
6
Camps Cleared
1
516,470
Distance Traveled
353,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,240
1,248
5
1
0
81,238
0
L
Jormungandr
6,457
1,291
15
3
1
95,304
0
L
Rama
5,342
1,068
16
3
0
75,437
0
L
Thoth
3,630
726
0
0
0
0
0
W
Heimdallr
6,869
1,374
31
6
1
110,870
0
L
Anubis
5,656
1,131
32
6
0
92,477
0
W
Set
7,549
1,510
28
6
2
121,235
0
L
Da Ji
5,935
1,187
6
1
0
90,383
0
W
Bellona
6,398
1,280
18
4
3
86,151
0
W
Discordia
6,907
1,381
17
3
0
116,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role