Player Matchup

Aphrodite
Aphrodite
AngelKoneko
Aphrodite
Level 29
God Stats
35W - 22L
1,625 SR
Queue Stats
109W - 112L
1,566 Elo+
Party 1
King Arthur
King Arthur
Machinemade
King Arthur
Level 102
God Stats
3W - 0L
1,738 SR
Queue Stats
303W - 323L
1,523 Elo+
Party 1
Merlin
Merlin
Munkey6
Merlin
Level 1
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
Phrakonekham
Izanami
Level 27
God Stats
14W - 7L
1,575 SR
Queue Stats
85W - 84L
1,539 Elo+
Party 1
Ganesha
Ganesha
Renlyz
Ganesha
Level 37
God Stats
22W - 14L
1,640 SR
Queue Stats
125W - 126L
1,543 Elo+
Party 1
Team Averages
Level 39
1,616 SR
1,534 Elo+

VS

Team Averages
Level 17
1,447 SR
1,416 Elo+
Zeus
Zeus
ByRooniiKz
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
OzpinofBeacon
Terra
Level 16
God Stats
5W - 7L
1,310 SR
Queue Stats
26W - 35L
1,343 Elo+
Solo
Nu Wa
Nu Wa
PinoOMG
Nu Wa
Level 29
God Stats
17W - 23L
1,513 SR
Queue Stats
77W - 81L
1,370 Elo+
Party 3
Baron Samedi
Baron Samedi
draft42
Baron Samedi
Level 25
God Stats
3W - 5L
1,713 SR
Queue Stats
49W - 61L
1,369 Elo+
Party 3
Yemoja
Yemoja
iCriimmy
Yemoja
Level 7
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelKoneko
Aphrodite
20
11 / 1 / 16
13,924
995
17,110
11,794
9,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Machinemade
King Arthur
20
11 / 1 / 18
13,886
992
28,642
15,125
21,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Munkey6
Merlin
19
3 / 0 / 13
12,667
905
13,659
5,328
2,267
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Phrakonekham
Izanami
19
5 / 1 / 19
13,363
955
21,125
10,941
4,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Renlyz
Ganesha
20
0 / 1 / 25
12,975
927
12,286
17,897
31,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 3
11,299
807
9,783
23,782
11,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 3 / 3
11,668
833
11,100
25,837
31,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
PinoOMG
Nu Wa
17
1 / 1 / 3
11,813
844
7,734
6,526
2,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
draft42
Baron Samedi
17
1 / 8 / 3
11,691
835
10,029
18,600
9,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
iCriimmy
Yemoja
17
0 / 4 / 4
11,229
802
13,097
24,914
23,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
30
Kills
4
4
Deaths
30
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AngelKoneko
Aphrodite
11
1
16
19
L
1
14
3
0.18
W
King Arthur
Machinemade
King Arthur
11
1
18
20
W
Merlin
Munkey6
Merlin
3
0
13
9.5
L
1
3
3
0.83
W
Izanami
Phrakonekham
Izanami
5
1
19
14.5
L
Nu Wa
PinoOMG
Nu Wa
1
1
3
2.5
W
Ganesha
Renlyz
Ganesha
0
1
25
12.5
L
Baron Samedi
draft42
Baron Samedi
1
8
3
0.31
L
Yemoja
iCriimmy
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,822
Damage
51,743
61,085
Taken
99,659
69,723
Mitigated
76,759
29,769
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AngelKoneko
Aphrodite
17,110
1,537
16,113
8,920
11,794
9,799
0
9,681
2,113
28,332
0
L
9,783
2,294
0
10
23,782
11,348
0
7,875
15,771
21,609
0
W
King Arthur
Machinemade
King Arthur
28,642
4,921
0
470
15,125
21,827
0
11,537
3,588
0
44,356
W
Merlin
Munkey6
Merlin
13,659
300
0
0
5,328
2,267
0
4,773
555
46,636
0
L
11,100
2,372
2,857
2,994
25,837
31,017
0
10,996
14,841
25,004
0
W
Izanami
Phrakonekham
Izanami
21,125
17,228
1,377
402
10,941
4,410
0
10,613
328
0
44,742
L
Nu Wa
PinoOMG
Nu Wa
7,734
2,587
0
394
6,526
2,075
0
2,619
3,907
35,345
0
W
Ganesha
Renlyz
Ganesha
12,286
998
1,603
884
17,897
31,420
0
15,139
2,758
44,800
0
L
Baron Samedi
draft42
Baron Samedi
10,029
1,986
2,354
1,537
18,600
9,166
0
8,686
9,752
35,757
0
L
Yemoja
iCriimmy
Yemoja
13,097
1,124
1,644
665
24,914
23,153
0
12,879
12,035
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,815
Gold Earned
57,700
292
Minions Killed
222
5
Camps Cleared
6
1,300,345
Distance Traveled
1,026,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,924
995
57
4
1
280,360
0
L
Zeus
11,299
807
26
2
3
178,100
0
W
King Arthur
13,886
992
53
4
1
301,641
0
W
Merlin
12,667
905
92
7
1
208,036
0
L
Terra
11,668
833
29
2
1
268,203
0
W
Izanami
13,363
955
71
5
2
268,270
0
L
Nu Wa
11,813
844
57
4
2
168,404
0
W
Ganesha
12,975
927
19
1
0
242,038
0
L
Baron Samedi
11,691
835
73
5
0
195,956
0
L
Yemoja
11,229
802
37
3
0
215,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role