Player Matchup

Ymir
Ymir
Ben-T-Ballin
Ymir
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 6L
1,454 Elo+
Solo
Awilix
Awilix
Clutch Hutch16
Awilix
Level 66
God Stats
2W - 4L
1,510 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 2
Hachiman
Hachiman
WallyMain
Hachiman
Level 42
God Stats
1W - 2L
1,620 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 2
Team Averages
Level 42
1,471 SR
1,439 Elo+

VS

Team Averages
Level 127
1,608 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PupstarJr14
Raijin
Level 100
God Stats
3W - 0L
1,794 SR
Queue Stats
47W - 46L
1,554 Elo+
Party 1
Osiris
Osiris
SYST3MDOMINATOR
Osiris
Level 145
God Stats
17W - 16L
1,529 SR
Queue Stats
627W - 651L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
8,652
541
3,581
15,670
9,877
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 2
8,302
519
7,071
15,254
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
WallyMain
Hachiman
13
5 / 5 / 0
10,455
653
12,606
11,215
3,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 12
11,756
735
15,392
9,558
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
11 / 4 / 6
13,432
840
11,918
8,798
2,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 0 / 11
12,354
772
7,338
15,201
10,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
22
22
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
12
10
L
0
8
3
0.19
L
0
9
2
0.11
W
Raijin
11
4
6
3.5
W
7
0
11
12.5
L
Hachiman
WallyMain
Hachiman
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
34,648
42,139
Taken
33,557
16,993
Mitigated
17,402
4,820
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,392
5,885
0
2,394
9,558
3,698
1,459
808
8,750
0
51,674
L
3,581
570
274
830
15,670
9,877
0
5,079
10,591
16,125
0
L
7,071
2,703
557
1,251
15,254
3,858
0
5,344
9,910
0
23,505
W
Raijin
11,918
520
0
1,213
8,798
2,709
791
2,742
6,056
36,967
0
W
7,338
2,622
0
4,829
15,201
10,995
527
709
14,492
0
28,964
L
Hachiman
WallyMain
Hachiman
12,606
6,502
0
1,908
11,215
3,258
0
2,231
8,984
0
39,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
37,542
123
Minions Killed
173
4
Camps Cleared
10
697,991
Distance Traveled
825,494
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,756
735
64
4
2
265,054
0
L
Ymir
8,652
541
22
1
1
201,935
0
L
Awilix
8,302
519
22
1
2
265,236
0
W
Raijin
13,432
840
60
4
8
256,986
0
W
Osiris
12,354
772
49
3
0
303,454
5
L
Hachiman
10,455
653
79
5
1
230,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role