Player Matchup

Odin
Odin
L_Envie
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,429 Elo+
Party 2
Ymir
Ymir
l-Azez
Ymir
Level 28
God Stats
3W - 1L
1,811 SR
Queue Stats
55W - 29L
1,564 Elo+
Solo
Neith
Neith
s1drom-deluxx
Neith
Level 26
God Stats
4W - 6L
1,528 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 2
Team Averages
Level 24
1,613 SR
1,457 Elo+

VS

Team Averages
Level 53
1,442 SR
1,474 Elo+
Hel
Hel
WintersHaste_
Hel
Level 68
God Stats
6W - 9L
1,565 SR
Queue Stats
238W - 186L
1,623 Elo+
Party 1
Ymir
Ymir
Xx-Sxiciide-xX
Ymir
Level 63
God Stats
14W - 13L
1,492 SR
Queue Stats
211W - 261L
1,389 Elo+
Party 1
Merlin
Merlin
lucasfaoliva
Merlin
Level 29
God Stats
0W - 3L
1,269 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
L_Envie
Odin
12
4 / 4 / 8
12,767
709
12,388
12,654
12,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
l-Azez
Ymir
16
13 / 3 / 7
15,069
837
21,350
18,236
16,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 8
12,824
712
13,076
13,236
5,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 3
12,825
713
18,359
18,880
12,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 6 / 6
11,796
655
14,201
26,873
18,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
1 / 10 / 5
9,928
552
2,261
13,826
4,748

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
11
11
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
L_Envie
Odin
4
4
8
2
L
8
6
3
1.58
L
2
6
6
0.83
W
Ymir
l-Azez
Ymir
13
3
7
5.5
L
Merlin
1
10
5
0.35
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
34,821
44,126
Taken
59,579
34,794
Mitigated
35,914
4,429
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
L_Envie
Odin
12,388
2,595
0
0
12,654
12,490
741
8,563
4,091
708
29,986
L
18,359
1,293
8,414
10,098
18,880
12,762
91
8,712
10,168
46,526
0
L
14,201
2,848
438
6,133
26,873
18,404
0
7,539
19,334
38,872
0
W
Ymir
l-Azez
Ymir
21,350
3,429
0
1,000
18,236
16,738
811
14,982
3,254
53,560
0
L
Merlin
2,261
577
0
60
13,826
4,748
530
6,204
7,622
11,583
0
W
13,076
4,949
486
2,943
13,236
5,566
0
12,026
1,210
0
36,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,660
Gold Earned
34,549
146
Minions Killed
137
6
Camps Cleared
8
830,456
Distance Traveled
762,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,767
709
19
1
1
261,862
0
L
Hel
12,825
713
67
4
4
282,054
1
L
Ymir
11,796
655
55
3
4
269,879
1
W
Ymir
15,069
837
74
4
3
273,495
0
L
Merlin
9,928
552
15
1
0
210,947
0
W
Neith
12,824
712
53
3
2
295,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role