Player Matchup

Cerberus
Cerberus
Silver II
Carbunkel88
Cerberus
Silver II
Level 109
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 5L
1,442 MMR
Solo
Zeus
Zeus
Gold V
EnvySlaysAll
Zeus
Gold V
Level 148
God Stats
3W - 0L
1,573 SR
Queue Stats
12W - 11L
1,486 MMR
Solo
Odin
Odin
Gold V
da sneaky manz
Odin
Gold V
Level 124
God Stats
1W - 0L
1,491 SR
Queue Stats
57W - 69L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,600 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 79
1,514 SR
1,474 MMR
Hera
Hera
Gold IV
DownsyndromeKed
Hera
Gold IV
Level 101
God Stats
4W - 6L
1,580 SR
Queue Stats
191W - 208L
1,429 MMR
Solo
Chaac
Chaac
Platinum V
TFL Joey
Chaac
Platinum V
Level 66
God Stats
0W - 1L
1,316 SR
Queue Stats
17W - 17L
1,690 MMR
Party 1
Hercules
Hercules
Gold V
The Syrian Sage
Hercules
Gold V
Level 69
God Stats
20W - 18L
1,645 SR
Queue Stats
75W - 78L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carbunkel88
Cerberus
13
7 / 0 / 10
10,065
839
12,012
10,461
12,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 4 / 6
10,120
843
13,529
8,687
2,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 11
8,971
748
7,386
8,300
7,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusKumbhakarnaKing ArthurSobekMerlin

VS

Bans
KukulkanMedusaHou YiJormungandrChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
8,586
716
9,680
8,138
1,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TFL Joey
Chaac
8
1 / 6 / 3
7,544
629
6,842
15,719
5,605
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
9
2 / 7 / 2
7,603
634
4,615
12,816
6,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Carbunkel88
Cerberus
7
0
10
12
L
3
5
2
0.8
W
8
4
6
2.75
L
Chaac
TFL Joey
Chaac
1
6
3
0.42
L
Hercules
2
7
2
0.43
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
21,137
27,448
Taken
36,673
22,442
Mitigated
13,987
9,207
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Carbunkel88
Cerberus
12,012
479
0
5,068
10,461
12,425
0
3,822
6,639
29,178
0
L
9,680
2,336
0
1,817
8,138
1,894
0
5,204
2,934
29,606
0
W
13,529
996
0
3,613
8,687
2,698
824
2,443
6,244
36,625
0
L
Chaac
TFL Joey
Chaac
6,842
1,764
0
2,801
15,719
5,605
0
12,005
3,714
0
13,679
L
Hercules
4,615
2,000
0
1,722
12,816
6,488
0
8,850
3,966
0
14,481
W
7,386
1,895
0
526
8,300
7,319
0
3,546
4,754
0
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
23,733
133
Minions Killed
92
5
Camps Cleared
5
623,748
Distance Traveled
633,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,065
839
52
4
1
231,849
0
L
Hera
8,586
716
44
4
4
211,701
2
W
Zeus
10,120
843
58
5
3
201,697
0
L
Chaac
7,544
629
16
1
1
225,427
0
L
Hercules
7,603
634
32
3
0
195,874
0
W
Odin
8,971
748
23
2
1
190,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role