Player Matchup

Merlin
Merlin
JairSSR29
Merlin
Level 103
God Stats
6W - 6L
1,516 SR
Queue Stats
227W - 220L
1,610 Elo+
Solo
Chaac
Chaac
Sniped by Kumar
Chaac
Level 127
God Stats
10W - 11L
1,595 SR
Queue Stats
142W - 123L
1,671 Elo+
Party 2
Da Ji
Da Ji
youngbenjamin
Da Ji
Level 158
God Stats
5W - 8L
1,502 SR
Queue Stats
277W - 287L
1,616 Elo+
Party 2
Team Averages
Level 129
1,538 SR
1,632 Elo+

VS

Team Averages
Level 113
1,632 SR
1,678 Elo+
Hun Batz
Hun Batz
Carloandre12
Hun Batz
Level 156
God Stats
3W - 4L
1,358 SR
Queue Stats
428W - 458L
1,653 Elo+
Party 1
Hades
Hades
HAZZ333
Hades
Level 137
God Stats
1W - 0L
1,700 SR
Queue Stats
57W - 27L
1,786 Elo+
Party 1
Sobek
Sobek
Thorgamin
Sobek
Level 47
God Stats
3W - 1L
1,838 SR
Queue Stats
71W - 66L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JairSSR29
Merlin
14
3 / 14 / 7
12,539
738
11,308
15,990
3,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 11 / 8
13,829
813
17,566
20,280
13,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 12 / 3
14,446
850
10,613
16,088
7,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carloandre12
Hun Batz
16
13 / 7 / 16
15,404
906
16,295
17,161
5,842
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
HAZZ333
Hades
17
17 / 5 / 12
17,011
1,001
19,215
20,792
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Thorgamin
Sobek
15
7 / 5 / 21
14,434
849
9,768
18,617
13,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
16
Kills
37
37
Deaths
17
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Carloandre12
Hun Batz
13
7
16
3
W
Hades
HAZZ333
Hades
17
5
12
4.6
L
Merlin
JairSSR29
Merlin
3
14
7
0.46
L
5
11
8
0.82
W
Sobek
Thorgamin
Sobek
7
5
21
3.5
L
8
12
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
45,278
52,358
Taken
56,570
24,110
Mitigated
27,590
3,543
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Carloandre12
Hun Batz
16,295
5,888
0
923
17,161
5,842
314
2,520
14,641
0
52,717
W
Hades
HAZZ333
Hades
19,215
3,491
2,342
9,209
20,792
8,468
1,490
3,682
17,110
50,574
0
L
Merlin
JairSSR29
Merlin
11,308
339
0
280
15,990
3,456
0
9,465
6,525
41,344
0
L
17,566
3,554
0
2,768
20,280
13,050
0
11,341
8,939
0
34,442
W
Sobek
Thorgamin
Sobek
9,768
1,585
0
4,674
18,617
13,280
467
5,551
13,066
28,857
0
L
10,613
3,984
0
495
16,088
7,604
0
8,739
7,349
0
27,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
46,849
152
Minions Killed
159
5
Camps Cleared
9
770,857
Distance Traveled
844,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,404
906
58
3
3
265,047
2
W
Hades
17,011
1,001
79
5
5
283,778
0
L
Merlin
12,539
738
73
4
3
246,869
0
L
Chaac
13,829
813
43
3
1
282,033
0
W
Sobek
14,434
849
22
1
1
295,289
0
L
Da Ji
14,446
850
36
2
1
241,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role