Player Matchup

Heimdallr
Heimdallr
Hai-Jac00
Heimdallr
Level 129
God Stats
7W - 4L
1,591 SR
Queue Stats
29W - 27L
1,581 Elo+
Party 1
Discordia
Discordia
ICEKING305
Discordia
Level 155
God Stats
2W - 0L
1,664 SR
Queue Stats
57W - 64L
1,539 Elo+
Party 1
Susano
Susano
IM-_-SO-_-ELITE
Susano
Level 106
God Stats
1W - 0L
1,672 SR
Queue Stats
78W - 77L
1,569 Elo+
Party 1
Team Averages
Level 130
1,642 SR
1,563 Elo+

VS

Team Averages
Level 85
1,448 SR
1,550 Elo+
Anubis
Anubis
Nodehx
Anubis
Level 98
God Stats
8W - 19L
1,409 SR
Queue Stats
392W - 406L
1,492 Elo+
Party 2
Hercules
Hercules
Norehx
Hercules
Level 88
God Stats
1W - 3L
1,641 SR
Queue Stats
149W - 137L
1,589 Elo+
Party 2
Artemis
Artemis
Novehx
Artemis
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
139W - 136L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hai-Jac00
Heimdallr
16
6 / 2 / 9
13,417
789
10,786
12,852
5,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
ICEKING305
Discordia
16
8 / 6 / 11
13,718
807
19,515
13,717
3,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
9 / 5 / 11
14,124
831
13,734
15,206
7,781
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nodehx
Anubis
14
6 / 11 / 4
13,461
792
13,250
16,758
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Norehx
Hercules
16
5 / 4 / 6
13,115
771
10,989
20,550
14,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Novehx
Artemis
13
2 / 8 / 8
11,874
698
7,921
12,930
5,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
13
13
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hai-Jac00
Heimdallr
6
2
9
5.25
W
Discordia
ICEKING305
Discordia
8
6
11
2.25
W
9
5
11
2.9
L
Anubis
Nodehx
Anubis
6
11
4
0.73
L
Hercules
Norehx
Hercules
5
4
6
2
L
Artemis
Novehx
Artemis
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
32,160
41,775
Taken
50,238
16,513
Mitigated
25,939
6,239
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hai-Jac00
Heimdallr
10,786
3,588
689
2,019
12,852
5,656
1,974
1,913
10,939
0
49,742
W
Discordia
ICEKING305
Discordia
19,515
1,178
0
1,916
13,717
3,076
300
8,581
5,136
54,212
0
W
13,734
2,626
0
1,615
15,206
7,781
430
3,212
11,994
0
24,849
L
Anubis
Nodehx
Anubis
13,250
270
104
3,322
16,758
5,827
0
8,247
8,510
44,789
0
L
Hercules
Norehx
Hercules
10,989
3,163
0
3,479
20,550
14,624
676
5,901
14,649
0
35,432
L
Artemis
Novehx
Artemis
7,921
4,893
0
1,011
12,930
5,488
810
5,842
7,085
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
38,450
185
Minions Killed
170
7
Camps Cleared
7
834,021
Distance Traveled
827,460
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,417
789
78
5
2
276,541
0
W
Discordia
13,718
807
82
5
5
255,978
6
W
Susano
14,124
831
25
1
0
301,502
2
L
Anubis
13,461
792
72
4
4
251,305
0
L
Hercules
13,115
771
65
4
0
323,483
1
L
Artemis
11,874
698
33
2
3
252,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role