Player Matchup

Nu Wa
Nu Wa
Bunesti
Nu Wa
Level 14
God Stats
3W - 0L
1,697 SR
Queue Stats
6W - 2L
1,703 Elo+
Party 1
Chang'e
Chang'e
MaharieI
Chang'e
Level 97
God Stats
1W - 0L
1,320 SR
Queue Stats
6W - 2L
1,703 Elo+
Party 1
Achilles
Achilles
YinFeilong
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,635 Elo+

VS

Team Averages
Level 30
1,574 SR
1,399 Elo+
Yemoja
Yemoja
PTINOUNOURS
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 2
Discordia
Discordia
Yoteu
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,545 Elo+
Party 2
Arachne
Arachne
samuellaurin
Arachne
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunesti
Nu Wa
18
11 / 1 / 8
17,274
691
13,953
15,548
9,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
MaharieI
Chang'e
18
6 / 5 / 12
16,695
668
20,921
21,775
16,494
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
YinFeilong
Achilles
15
3 / 6 / 16
15,421
617
9,813
18,820
23,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 3 / 10
13,845
554
10,652
12,216
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
Yoteu
Discordia
17
7 / 7 / 4
16,315
653
27,576
21,093
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
samuellaurin
Arachne
14
5 / 10 / 3
14,761
590
10,792
21,749
7,291
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
20
Kills
12
12
Deaths
20
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bunesti
Nu Wa
11
1
8
15
W
Chang'e
MaharieI
Chang'e
6
5
12
2.4
L
Yemoja
0
3
10
1.67
W
Achilles
YinFeilong
Achilles
3
6
16
1.83
L
Discordia
Yoteu
Discordia
7
7
4
1.29
L
Arachne
samuellaurin
Arachne
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,687
Damage
49,020
56,143
Taken
55,058
49,699
Mitigated
22,920
29,926
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bunesti
Nu Wa
13,953
2,507
0
2,645
15,548
9,996
1,076
11,116
4,432
62,910
0
W
Chang'e
MaharieI
Chang'e
20,921
1,510
12,811
11,868
21,775
16,494
1,229
14,785
6,990
95,823
0
L
Yemoja
10,652
1,275
5,501
2,584
12,216
8,579
72
8,241
3,975
46,326
0
W
Achilles
YinFeilong
Achilles
9,813
2,091
0
2,602
18,820
23,209
172
12,951
5,869
0
21,026
L
Discordia
Yoteu
Discordia
27,576
736
410
4,553
21,093
7,050
413
14,371
6,722
91,514
0
L
Arachne
samuellaurin
Arachne
10,792
7,906
0
4,153
21,749
7,291
203
12,770
8,979
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,390
Gold Earned
44,921
262
Minions Killed
217
10
Camps Cleared
6
1,291,677
Distance Traveled
1,276,046
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,274
691
82
3
5
426,308
0
W
Chang'e
16,695
668
161
6
5
437,636
0
L
Yemoja
13,845
554
39
2
2
406,857
2
W
Achilles
15,421
617
19
1
0
427,733
0
L
Discordia
16,315
653
133
5
2
428,996
0
L
Arachne
14,761
590
45
2
2
440,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role