Player Matchup

Chaac
Chaac
Colonol Tush
Chaac
Level 68
God Stats
12W - 9L
1,625 SR
Queue Stats
80W - 51L
1,717 Elo+
Party 2
Neith
Neith
Mface Doom
Neith
Level 125
God Stats
4W - 2L
1,733 SR
Queue Stats
117W - 78L
1,730 Elo+
Party 2
Bacchus
Bacchus
Young Razzles
Bacchus
Level 129
God Stats
18W - 14L
1,656 SR
Queue Stats
145W - 101L
1,719 Elo+
Party 2
Team Averages
Level 107
1,671 SR
1,722 Elo+

VS

Team Averages
Level 134
1,580 SR
1,654 Elo+
Tyr
Tyr
DismissedClover
Tyr
Level 147
God Stats
58W - 47L
1,636 SR
Queue Stats
192W - 180L
1,686 Elo+
Solo
Zeus
Zeus
Numm_Nuttz
Zeus
Level 127
God Stats
12W - 4L
1,746 SR
Queue Stats
55W - 50L
1,661 Elo+
Party 1
Fenrir
Fenrir
VR6_KiNG_
Fenrir
Level 129
God Stats
0W - 2L
1,358 SR
Queue Stats
10W - 14L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
13,795
726
11,291
23,258
17,909
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
12 / 4 / 7
16,164
851
18,770
15,443
5,628
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
15
6 / 6 / 16
15,796
831
12,430
22,639
25,032
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
13,761
724
8,953
25,317
24,361
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 6 / 9
14,314
753
29,409
11,007
2,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
VR6_KiNG_
Fenrir
15
6 / 7 / 6
14,141
744
8,172
17,900
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
22
Kills
15
15
Deaths
23
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
4
10
3
0.55
W
Neith
12
4
7
3.88
L
5
6
9
1.58
L
Fenrir
VR6_KiNG_
Fenrir
6
7
6
1.29
W
Bacchus
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
46,534
61,340
Taken
54,224
48,569
Mitigated
33,068
24,409
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,291
865
1,212
11,418
23,258
17,909
78
12,787
10,321
0
47,017
L
8,953
1,420
0
6,328
25,317
24,361
608
5,671
19,646
0
44,929
W
Neith
18,770
6,135
0
6,279
15,443
5,628
2,840
6,879
8,564
0
76,006
L
29,409
1,511
0
1,011
11,007
2,951
820
3,988
7,019
75,438
0
L
Fenrir
VR6_KiNG_
Fenrir
8,172
1,897
0
3,422
17,900
5,756
1,513
3,107
14,793
0
21,370
W
Bacchus
12,430
1,335
0
5,500
22,639
25,032
0
9,946
12,693
22,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
42,216
195
Minions Killed
188
11
Camps Cleared
5
1,074,556
Distance Traveled
977,155
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,795
726
55
3
3
383,569
0
L
Tyr
13,761
724
49
3
2
327,861
1
W
Neith
16,164
851
109
6
6
323,248
4
L
Zeus
14,314
753
88
5
1
320,313
0
L
Fenrir
14,141
744
51
3
2
328,981
0
W
Bacchus
15,796
831
31
2
2
367,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role