Player Matchup

Medusa
Medusa
R4Z0RK1773R
Medusa
Level 28
God Stats
0W - 2L
1,561 SR
Queue Stats
47W - 63L
1,212 Elo+
Solo
Zeus
Zeus
cbf_NoName
Zeus
Level 63
God Stats
0W - 1L
1,311 SR
Queue Stats
27W - 35L
1,296 Elo+
Solo
Thor
Thor
vati_sosa
Thor
Level 24
God Stats
30W - 39L
1,396 SR
Queue Stats
43W - 75L
1,191 Elo+
Solo
Team Averages
Level 38
1,423 SR
1,233 Elo+

VS

Team Averages
Level 38
1,418 SR
1,243 Elo+
Loki
Loki
A_Hammond3
Loki
Level 27
God Stats
17W - 16L
1,455 SR
Queue Stats
40W - 45L
1,215 Elo+
Party 1
Fenrir
Fenrir
XxMATTFIOxX
Fenrir
Level 29
God Stats
7W - 10L
1,300 SR
Queue Stats
51W - 55L
1,220 Elo+
Party 1
Ra
Ra
centralperk15
Ra
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 5 / 2
8,683
724
10,595
8,760
3,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 5
7,158
597
3,905
8,758
2,547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
10
3 / 5 / 3
8,436
703
5,372
10,303
6,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
8,922
744
3,927
8,531
2,597
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
10 / 1 / 7
11,049
921
8,718
10,156
8,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 3 / 7
10,121
843
9,242
7,362
2,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Medusa
4
5
2
1
W
Fenrir
10
1
7
13.5
L
0
8
5
0.31
W
5
3
7
2.83
L
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
21,887
27,821
Taken
26,049
12,508
Mitigated
13,179
2,591
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
2,024
208
2,393
8,531
2,597
303
811
7,720
0
10,705
L
Medusa
10,595
3,456
0
985
8,760
3,094
0
4,010
4,750
0
27,315
W
Fenrir
8,718
1,315
356
3,370
10,156
8,120
0
1,105
9,051
696
20,809
L
3,905
673
0
0
8,758
2,547
70
1,486
7,272
9,960
0
W
9,242
617
1,264
1,183
7,362
2,462
124
2,306
5,056
43,937
0
L
Thor
5,372
685
0
1,606
10,303
6,867
41
3,976
6,327
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
30,092
78
Minions Killed
128
2
Camps Cleared
6
558,277
Distance Traveled
750,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,922
744
11
1
0
244,693
0
L
Medusa
8,683
724
44
4
0
205,918
0
W
Fenrir
11,049
921
26
2
3
265,326
0
L
Zeus
7,158
597
14
1
0
145,408
0
W
Ra
10,121
843
91
8
3
240,471
0
L
Thor
8,436
703
20
2
2
206,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role