Player Matchup

Sobek
Sobek
BigGrimmlin
Sobek
Level 129
God Stats
3W - 2L
1,655 SR
Queue Stats
264W - 274L
1,491 Elo+
Party 1
Cupid
Cupid
MrSplashyPants1
Cupid
Level 109
God Stats
15W - 11L
1,529 SR
Queue Stats
66W - 74L
1,464 Elo+
Party 1
Nox
Nox
MwFiveStatiC21
Nox
Level 103
God Stats
20W - 21L
1,530 SR
Queue Stats
144W - 148L
1,532 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,496 Elo+

VS

Team Averages
Level 92
1,613 SR
1,546 Elo+
Heimdallr
Heimdallr
THEREALNAPA
Heimdallr
Level 128
God Stats
3W - 3L
1,580 SR
Queue Stats
103W - 97L
1,628 Elo+
Party 2
Merlin
Merlin
V Money
Merlin
Level 103
God Stats
6W - 4L
1,579 SR
Queue Stats
34W - 39L
1,542 Elo+
Solo
Ymir
Ymir
ipipepandas
Ymir
Level 46
God Stats
5W - 5L
1,679 SR
Queue Stats
12W - 20L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 3
12,595
787
7,960
16,101
11,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 5 / 4
10,619
664
9,267
13,855
4,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 8
11,947
747
11,773
12,732
7,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
THEREALNAPA
Heimdallr
15
6 / 7 / 13
13,291
831
15,796
15,347
6,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
V Money
Merlin
16
12 / 3 / 6
13,921
870
15,117
9,367
3,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 12
11,947
747
5,006
11,092
6,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
21
21
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
8
3
0.94
W
3
5
4
1
W
3
8
8
0.88
L
Heimdallr
THEREALNAPA
Heimdallr
6
7
13
1.79
L
Merlin
V Money
Merlin
12
3
6
5
L
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
35,919
42,688
Taken
35,806
23,500
Mitigated
16,652
8,824
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,960
155
0
2,101
16,101
11,977
0
8,492
7,609
18,378
0
W
9,267
5,773
323
4,176
13,855
4,024
336
6,395
7,457
0
42,832
W
11,773
1,160
0
2,224
12,732
7,499
0
5,458
7,274
42,230
669
L
Heimdallr
THEREALNAPA
Heimdallr
15,796
9,473
0
3,787
15,347
6,784
882
7,817
7,530
0
54,617
L
Merlin
V Money
Merlin
15,117
1,157
0
749
9,367
3,860
1,004
5,839
3,528
46,442
0
L
5,006
775
356
985
11,092
6,008
496
6,381
4,711
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
39,159
160
Minions Killed
183
5
Camps Cleared
7
851,575
Distance Traveled
774,581
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,595
787
22
1
2
272,924
4
W
Cupid
10,619
664
61
4
2
304,875
0
W
Nox
11,947
747
77
5
1
273,776
0
L
Heimdallr
13,291
831
90
6
4
248,580
0
L
Merlin
13,921
870
48
3
2
267,783
0
L
Ymir
11,947
747
45
3
1
258,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role