Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TheHumbini
Ah Puch
Level 66
God Stats
30W - 14L
1,643 SR
Queue Stats
42W - 29L
1,594 Elo+
Party 2
Ullr
Ullr
Xx iPiff xX
Ullr
Level 144
God Stats
2W - 2L
1,575 SR
Queue Stats
87W - 73L
1,617 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,570 Elo+

VS

Team Averages
Level 113
1,543 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DAYNJA13
Hun Batz
Level 147
God Stats
4W - 4L
1,601 SR
Queue Stats
340W - 351L
1,465 Elo+
Solo
Amaterasu
Amaterasu
MegaHateraide
Amaterasu
Level 78
God Stats
16W - 15L
1,527 SR
Queue Stats
71W - 68L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
9 / 1 / 7
12,986
812
12,101
13,369
10,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TheHumbini
Ah Puch
14
5 / 3 / 11
12,341
771
14,053
12,269
2,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 3 / 9
12,773
798
12,772
13,118
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 7 / 2
10,976
686
19,623
13,087
3,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
DAYNJA13
Hun Batz
11
2 / 10 / 1
9,740
609
7,263
14,907
4,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
MegaHateraide
Amaterasu
11
1 / 5 / 3
10,062
629
3,286
17,243
11,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
7
7
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
9
1
7
12.5
L
Merlin
 
Merlin
4
7
2
0.71
L
Hun Batz
DAYNJA13
Hun Batz
2
10
1
0.25
L
Amaterasu
MegaHateraide
Amaterasu
1
5
3
0.5
W
Ah Puch
TheHumbini
Ah Puch
5
3
11
3.5
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
30,172
38,756
Taken
45,237
16,079
Mitigated
19,295
13,492
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
12,101
940
1,922
5,653
13,369
10,078
397
5,951
7,418
33,466
0
L
Merlin
 
Merlin
19,623
537
789
2,347
13,087
3,980
0
7,027
6,060
50,103
0
L
Hun Batz
DAYNJA13
Hun Batz
7,263
1,301
0
412
14,907
4,295
0
7,144
7,763
0
31,364
L
Amaterasu
MegaHateraide
Amaterasu
3,286
885
258
3,588
17,243
11,020
0
12,421
4,822
0
9,486
W
Ah Puch
TheHumbini
Ah Puch
14,053
259
0
3,755
12,269
2,650
275
6,568
5,701
31,715
0
W
12,772
4,367
0
2,162
13,118
3,351
1,971
7,585
5,533
0
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
30,778
181
Minions Killed
157
9
Camps Cleared
5
852,269
Distance Traveled
790,114
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,986
812
49
3
2
283,425
2
L
Merlin
10,976
686
80
5
1
233,402
0
L
Hun Batz
9,740
609
50
3
3
260,696
0
L
Amaterasu
10,062
629
27
2
1
296,016
0
W
Ah Puch
12,341
771
44
3
0
281,019
0
W
Ullr
12,773
798
88
6
7
287,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role