Player Matchup

Osiris
Osiris
IndigoCelery87
Osiris
Level 24
God Stats
23W - 22L
1,480 SR
Queue Stats
49W - 51L
1,380 Elo+
Solo
Merlin
Merlin
KarmaPhox
Merlin
Level 29
God Stats
4W - 3L
1,419 SR
Queue Stats
46W - 41L
1,401 Elo+
Party 1
Chaac
Chaac
Nut-Of-Steel-13
Chaac
Level 109
God Stats
7W - 7L
1,561 SR
Queue Stats
196W - 192L
1,489 Elo+
Party 1
Team Averages
Level 54
1,487 SR
1,423 Elo+

VS

Team Averages
Level 45
1,509 SR
1,478 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
D4V3H4HN
Ymir
Level 18
God Stats
20W - 14L
1,526 SR
Queue Stats
29W - 31L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Wolven Knight13
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,713
871
6,531
6,346
5,898
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
KarmaPhox
Merlin
9
2 / 0 / 7
7,326
733
3,435
2,095
625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
9 / 1 / 6
9,429
943
11,474
11,292
5,274
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 6 / 0
6,354
635
5,345
7,179
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 5 / 1
6,050
605
2,924
9,486
5,261
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Wolven Knight13
Jormungandr
8
0 / 5 / 1
5,838
584
3,174
8,051
3,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
0
0.17
L
Ymir
0
5
1
0.1
W
5
0
11
10.5
W
Merlin
KarmaPhox
Merlin
2
0
7
5.5
W
9
1
6
12
L
Jormungandr
Wolven Knight13
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
11,443
19,733
Taken
24,716
11,797
Mitigated
11,455
10,834
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,345
2,146
123
270
7,179
2,524
0
688
6,491
0
19,724
L
Ymir
2,924
377
0
625
9,486
5,261
0
2,099
7,387
9,605
0
W
6,531
2,552
366
3,720
6,346
5,898
230
2,169
4,177
0
18,249
W
Merlin
KarmaPhox
Merlin
3,435
245
0
448
2,095
625
337
412
1,683
9,719
0
W
11,474
1,853
121
6,179
11,292
5,274
288
4,471
6,821
0
40,177
L
Jormungandr
Wolven Knight13
Jormungandr
3,174
1,332
0
0
8,051
3,670
0
696
7,355
8,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
18,242
99
Minions Killed
61
5
Camps Cleared
2
589,907
Distance Traveled
435,306
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,354
635
33
3
1
146,043
5
L
Ymir
6,050
605
20
2
1
165,164
1
W
Osiris
8,713
871
17
2
1
242,787
0
W
Merlin
7,326
733
17
2
0
152,411
0
W
Chaac
9,429
943
65
7
4
194,709
0
L
Jormungandr
5,838
584
8
1
0
124,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role