Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aborig3n3321
Neith
Level 20
God Stats
5W - 9L
1,413 SR
Queue Stats
39W - 49L
1,232 Elo+
Solo
Fenrir
Fenrir
Brianlurch
Fenrir
Level 15
God Stats
5W - 7L
1,186 SR
Queue Stats
27W - 32L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
Ckraxler
Sun Wukong
Level 11
God Stats
6W - 5L
1,259 SR
Queue Stats
18W - 28L
1,233 Elo+
Solo
Ares
Ares
bankersid180
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,133 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,262 Elo+

VS

Team Averages
Level 14
1,301 SR
1,230 Elo+
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 9L
1,110 Elo+
Solo
Heimdallr
Heimdallr
GR1MR3APxR
Heimdallr
Level 7
God Stats
20W - 17L
1,464 SR
Queue Stats
33W - 27L
1,289 Elo+
Party 1
Yemoja
Yemoja
QAQ of KaoTiK
Yemoja
Level 17
God Stats
4W - 6L
1,226 SR
Queue Stats
34W - 50L
1,222 Elo+
Solo
Poseidon
Poseidon
Quild--
Poseidon
Level 21
God Stats
34W - 22L
1,461 SR
Queue Stats
51W - 41L
1,293 Elo+
Party 1
Merlin
Merlin
Son_Of_Hugh
Merlin
Level 19
God Stats
1W - 6L
1,111 SR
Queue Stats
39W - 60L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 3 / 5
15,682
747
3,767
4,995
2,277
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 16
18,866
898
38,361
22,942
8,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Brianlurch
Fenrir
20
6 / 10 / 14
18,293
871
29,195
33,122
21,732
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Ckraxler
Sun Wukong
20
5 / 0 / 19
19,767
941
18,660
29,029
49,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 3 / 12
19,837
945
27,951
29,406
55,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 9 / 13
16,821
801
10,848
37,813
54,776
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
GR1MR3APxR
Heimdallr
20
10 / 7 / 10
20,320
968
36,495
28,698
25,200
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
0 / 4 / 10
16,595
790
9,089
26,832
14,669
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Quild--
Poseidon
20
8 / 9 / 6
19,353
922
39,920
26,682
10,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
2 / 2 / 8
16,561
789
13,550
7,411
2,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
31
Kills
21
21
Deaths
31
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
5
1.5
L
Cerberus
 
Cerberus
1
9
13
0.83
W
6
5
16
2.8
W
Fenrir
Brianlurch
Fenrir
6
10
14
1.3
W
Sun Wukong
Ckraxler
Sun Wukong
5
0
19
14.5
L
Heimdallr
GR1MR3APxR
Heimdallr
10
7
10
2.14
L
0
4
10
1.25
L
Poseidon
Quild--
Poseidon
8
9
6
1.22
L
Merlin
2
2
8
3
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,934
Damage
109,902
119,494
Taken
127,436
137,340
Mitigated
108,194
12,023
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,767
1,251
662
296
4,995
2,277
0
2,944
2,051
15,558
0
L
Cerberus
 
Cerberus
10,848
1,156
486
4,140
37,813
54,776
0
10,619
27,194
25,030
0
W
38,361
20,974
0
2,334
22,942
8,802
0
15,756
7,186
0
82,344
W
Fenrir
Brianlurch
Fenrir
29,195
12,166
0
1,478
33,122
21,732
0
18,972
14,147
0
45,679
W
Sun Wukong
Ckraxler
Sun Wukong
18,660
3,542
0
4,371
29,029
49,147
0
19,832
9,197
840
74,607
L
Heimdallr
GR1MR3APxR
Heimdallr
36,495
21,471
982
923
28,698
25,200
0
7,045
21,653
0
73,496
L
9,089
2,902
4,124
2,771
26,832
14,669
0
5,029
21,803
33,896
0
L
Poseidon
Quild--
Poseidon
39,920
5,456
1,260
551
26,682
10,717
0
6,179
20,503
99,978
0
L
Merlin
13,550
1,106
0
226
7,411
2,832
0
3,380
4,031
32,184
0
W
27,951
2,552
1,100
1,782
29,406
55,382
0
15,903
13,500
37,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,445
Gold Earned
89,650
310
Minions Killed
389
4
Camps Cleared
11
1,713,852
Distance Traveled
1,657,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,682
747
37
2
0
96,872
0
L
Cerberus
16,821
801
50
2
0
400,360
0
W
Neith
18,866
898
101
5
2
377,031
0
W
Fenrir
18,293
871
41
2
1
424,279
0
W
Sun Wukong
19,767
941
117
6
0
434,931
0
L
Heimdallr
20,320
968
84
4
2
371,501
0
L
Yemoja
16,595
790
38
2
2
269,052
0
L
Poseidon
19,353
922
168
8
4
387,168
0
L
Merlin
16,561
789
49
2
3
229,732
0
W
Ares
19,837
945
14
1
1
380,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role