Player Matchup

Set
Set
A1_SlimmZz
Set
Level 153
God Stats
8W - 12L
1,527 SR
Queue Stats
322W - 306L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
O-For-The-Win
Zhong Kui
Level 141
God Stats
6W - 6L
1,596 SR
Queue Stats
312W - 269L
1,643 Elo+
Party 3
Eset
Eset
Porkchop4344
Eset
Level 127
God Stats
26W - 17L
1,752 SR
Queue Stats
227W - 202L
1,625 Elo+
Party 3
Skadi
Skadi
powerofsurges
Skadi
Level 127
God Stats
5W - 4L
1,649 SR
Queue Stats
98W - 96L
1,614 Elo+
Party 3
Kumbhakarna
Kumbhakarna
thegreatani
Kumbhakarna
Level 128
God Stats
5W - 4L
1,636 SR
Queue Stats
65W - 60L
1,594 Elo+
Party 3
Team Averages
Level 135
1,632 SR
1,622 Elo+

VS

Team Averages
Level 146
1,602 SR
1,623 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DICE92
King Arthur
Level 158
God Stats
13W - 2L
1,671 SR
Queue Stats
83W - 66L
1,652 Elo+
Party 1
Merlin
Merlin
DarkProdigy75
Merlin
Level 149
God Stats
17W - 16L
1,651 SR
Queue Stats
56W - 48L
1,652 Elo+
Party 1
Mercury
Mercury
Kramzii
Mercury
Level 124
God Stats
4W - 1L
1,692 SR
Queue Stats
61W - 48L
1,622 Elo+
Party 1
Chiron
Chiron
Twitchy Ariados
Chiron
Level 149
God Stats
5W - 6L
1,499 SR
Queue Stats
567W - 493L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,648
463
9,405
16,066
7,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
O-For-The-Win
Zhong Kui
19
1 / 2 / 0
11,472
499
18,682
21,439
33,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 7 / 1
10,621
462
7,932
14,700
4,811
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 7 / 2
8,964
390
4,929
11,708
3,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
thegreatani
Kumbhakarna
13
0 / 4 / 3
9,122
397
6,060
16,081
12,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 0 / 2
12,587
547
10,329
14,030
18,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
DICE92
King Arthur
19
8 / 0 / 9
12,790
556
20,139
16,503
21,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 12
11,697
509
17,274
10,543
3,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kramzii
Mercury
17
1 / 1 / 7
12,004
522
8,612
15,111
5,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 4 / 5
12,722
553
9,517
16,827
6,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
25
25
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
L
3
5
3
0.9
W
King Arthur
DICE92
King Arthur
8
0
9
12.5
W
6
2
12
6
W
Mercury
Kramzii
Mercury
1
1
7
4.5
L
Zhong Kui
O-For-The-Win
Zhong Kui
1
2
0
0.5
L
3
7
1
0.5
W
7
4
5
2.38
L
0
7
2
0.14
L
Kumbhakarna
thegreatani
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
65,871
79,994
Taken
73,014
60,588
Mitigated
55,239
21,816
Healing
29,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,329
681
0
6,414
14,030
18,533
90
8,856
5,174
84,997
0
L
9,405
3,178
0
4,917
16,066
7,304
0
4,656
11,410
0
81,629
W
King Arthur
DICE92
King Arthur
20,139
3,365
1,011
8,659
16,503
21,001
426
6,944
9,559
471
76,526
W
17,274
597
0
215
10,543
3,902
925
4,539
6,004
58,881
0
W
Mercury
Kramzii
Mercury
8,612
4,925
0
4,339
15,111
5,657
1,624
5,754
9,357
0
87,315
L
Zhong Kui
O-For-The-Win
Zhong Kui
18,682
2,603
0
11,875
21,439
33,113
505
10,611
10,828
92,546
1,277
L
7,932
595
948
2,265
14,700
4,811
0
5,073
9,627
65,324
0
W
9,517
5,045
280
8,512
16,827
6,146
2,618
5,535
11,292
0
88,896
L
4,929
2,716
0
500
11,708
3,173
0
2,368
9,340
0
57,018
L
Kumbhakarna
thegreatani
Kumbhakarna
6,060
178
0
1,311
16,081
12,187
0
5,302
10,539
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,827
Gold Earned
61,800
554
Minions Killed
661
0
Camps Cleared
0
2,107,302
Distance Traveled
2,213,649
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,587
547
213
9
0
418,355
12
L
Set
10,648
463
124
5
0
464,425
0
W
King Arthur
12,790
556
96
4
0
450,187
0
W
Merlin
11,697
509
86
4
0
427,274
0
W
Mercury
12,004
522
134
6
0
509,043
0
L
Zhong Kui
11,472
499
170
7
0
381,622
4
L
Eset
10,621
462
119
5
0
391,669
5
W
Chiron
12,722
553
132
6
0
408,790
6
L
Skadi
8,964
390
105
5
0
408,976
0
L
Kumbhakarna
9,122
397
36
2
0
460,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role