Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ArgentSurge
Merlin
Level 129
God Stats
1W - 2L
1,709 SR
Queue Stats
59W - 43L
1,682 Elo+
Party 1
Vamana
Vamana
BadKarma ox
Vamana
Level 144
God Stats
10W - 15L
1,476 SR
Queue Stats
613W - 625L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Moginar
Kumbhakarna
Level 145
God Stats
1W - 4L
1,420 SR
Queue Stats
109W - 121L
1,559 Elo+
Party 1
Anhur
Anhur
Retrofade
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,629 Elo+
Party 1
Team Averages
Level 123
1,521 SR
1,581 Elo+

VS

Team Averages
Level 134
1,612 SR
1,638 Elo+
Ne Zha
Ne Zha
Baramorre
Ne Zha
Level 152
God Stats
32W - 18L
1,654 SR
Queue Stats
215W - 200L
1,652 Elo+
Solo
Neith
Neith
CGJoe
Neith
Level 142
God Stats
32W - 19L
1,683 SR
Queue Stats
170W - 164L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
Cotze0
Kukulkan
Level 141
God Stats
12W - 3L
1,692 SR
Queue Stats
136W - 122L
1,682 Elo+
Solo
Jormungandr
Jormungandr
ProdigalStatius
Jormungandr
Level 149
God Stats
7W - 4L
1,670 SR
Queue Stats
89W - 83L
1,691 Elo+
Party 2
Erlang Shen
Erlang Shen
SpinUpSpinDown
Erlang Shen
Level 88
God Stats
3W - 0L
1,362 SR
Queue Stats
184W - 169L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 7 / 3
12,668
507
16,845
21,517
7,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
20
3 / 5 / 7
12,794
512
15,485
12,917
4,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
17
0 / 6 / 2
11,078
443
5,635
27,104
27,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Moginar
Kumbhakarna
13
1 / 8 / 6
10,479
419
5,860
26,652
20,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Retrofade
Anhur
19
5 / 6 / 4
12,511
500
14,145
17,030
5,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baramorre
Ne Zha
18
3 / 6 / 16
14,113
565
9,131
23,395
23,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
CGJoe
Neith
20
6 / 5 / 7
14,666
587
17,907
15,997
5,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Cotze0
Kukulkan
20
7 / 3 / 10
15,249
610
23,278
12,647
6,384
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ProdigalStatius
Jormungandr
20
4 / 1 / 13
14,772
591
15,848
17,661
26,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
SpinUpSpinDown
Erlang Shen
20
12 / 1 / 6
16,535
661
20,104
21,152
12,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
16
Kills
32
32
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
7
3
1.21
L
Merlin
3
5
7
1.3
L
Vamana
0
6
2
0.17
W
Ne Zha
Baramorre
Ne Zha
3
6
16
1.83
W
Neith
CGJoe
Neith
6
5
7
1.9
W
Kukulkan
Cotze0
Kukulkan
7
3
10
4
L
Kumbhakarna
Moginar
Kumbhakarna
1
8
6
0.5
W
Jormungandr
ProdigalStatius
Jormungandr
4
1
13
10.5
L
Anhur
Retrofade
Anhur
5
6
4
1.17
W
Erlang Shen
SpinUpSpinDown
Erlang Shen
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,970
Damage
86,268
105,220
Taken
90,852
65,958
Mitigated
74,167
18,483
Healing
36,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,845
5,240
0
4,143
21,517
7,852
0
5,770
15,747
0
118,161
L
Merlin
15,485
991
0
0
12,917
4,269
0
4,197
8,720
93,611
0
L
Vamana
5,635
2,009
0
8,756
27,104
27,841
0
16,037
11,067
0
71,870
W
Ne Zha
Baramorre
Ne Zha
9,131
2,857
0
6,508
23,395
23,107
1,440
5,827
17,568
0
33,411
W
Neith
CGJoe
Neith
17,907
11,850
0
5,980
15,997
5,299
9,255
2,054
13,943
0
108,146
W
Kukulkan
Cotze0
Kukulkan
23,278
2,219
0
2,854
12,647
6,384
1,817
4,781
7,866
110,758
0
L
Kumbhakarna
Moginar
Kumbhakarna
5,860
987
0
1,766
26,652
20,548
0
10,290
16,362
19,773
0
W
Jormungandr
ProdigalStatius
Jormungandr
15,848
5,188
0
8,859
17,661
26,524
1,093
3,754
13,907
101,530
0
L
Anhur
Retrofade
Anhur
14,145
8,627
0
3,818
17,030
5,448
815
2,832
14,198
0
87,021
W
Erlang Shen
SpinUpSpinDown
Erlang Shen
20,104
11,574
0
12,339
21,152
12,853
1,637
5,492
15,660
0
122,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,530
Gold Earned
75,335
698
Minions Killed
733
0
Camps Cleared
0
2,327,979
Distance Traveled
2,498,950
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,668
507
164
7
0
466,014
6
L
Merlin
12,794
512
194
8
0
483,851
15
L
Vamana
11,078
443
159
6
0
444,577
5
W
Ne Zha
14,113
565
32
1
0
507,767
9
W
Neith
14,666
587
184
7
0
438,840
5
W
Kukulkan
15,249
610
186
7
0
500,597
9
L
Kumbhakarna
10,479
419
14
1
0
516,877
4
W
Jormungandr
14,772
591
174
7
0
468,266
0
L
Anhur
12,511
500
167
7
0
416,660
4
W
Erlang Shen
16,535
661
157
6
0
583,480
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role