Player Matchup

Ganesha
Ganesha
Silver IV
DicedealerRob
Ganesha
Silver IV
Level 69
God Stats
54W - 57L
1,572 SR
Queue Stats
92W - 108L
1,001 MMR
Solo
Kukulkan
Kukulkan
Silver II
Fer_dinand__1987
Kukulkan
Silver II
Level 136
God Stats
57W - 38L
1,638 SR
Queue Stats
404W - 432L
1,103 MMR
Solo
Izanami
Izanami
Bronze I
Night0wl123
Izanami
Bronze I
Level 69
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 21L
1,034 MMR
Solo
Fenrir
Fenrir
Silver V
PAK Majestic
Fenrir
Silver V
Level 66
God Stats
2W - 1L
1,393 SR
Queue Stats
35W - 37L
1,104 MMR
Solo
Odin
Odin
Silver III
RoyalMarine101
Odin
Silver III
Level 108
God Stats
3W - 1L
1,356 SR
Queue Stats
46W - 60L
1,075 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,539 SR
1,063 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,385 SR
1,059 MMR
Set
Set
Silver III
Blitzmuffin
Set
Silver III
Level 84
God Stats
1W - 3L
1,335 SR
Queue Stats
315W - 287L
1,085 MMR
Solo
Chang'e
Chang'e
Silver II
The_pandax_27
Chang'e
Silver II
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
184W - 193L
1,088 MMR
Solo
Hercules
Hercules
Silver III
Wtue
Hercules
Silver III
Level 64
God Stats
1W - 6L
1,415 SR
Queue Stats
34W - 40L
1,082 MMR
Solo
Anhur
Anhur
Silver IV
m1i5c9a3
Anhur
Silver IV
Level 46
God Stats
0W - 1L
1,424 SR
Queue Stats
41W - 41L
997 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
x-Smego
Erlang Shen
Silver IV
Level 100
God Stats
9W - 12L
1,455 SR
Queue Stats
13W - 18L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 2 / 29
16,947
565
12,834
24,045
31,233
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 5 / 10
16,060
535
22,168
19,521
9,946
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Night0wl123
Izanami
20
18 / 3 / 13
17,140
571
27,035
19,807
9,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
15 / 6 / 9
18,700
623
33,910
30,259
18,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 2 / 17
16,378
546
15,505
18,209
28,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
King ArthurThorSkadiKumbhakarnaAnubis

VS

Bans
ChaacApolloPoseidonBellonaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 6
14,436
481
14,314
27,644
11,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
6 / 6 / 2
13,959
465
17,464
25,335
9,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Wtue
Hercules
20
1 / 6 / 3
13,677
456
10,785
26,121
31,503
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
m1i5c9a3
Anhur
20
5 / 13 / 4
14,287
476
18,724
25,536
8,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
x-Smego
Erlang Shen
18
2 / 6 / 6
12,520
417
13,846
31,622
38,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
43
Kills
18
18
Deaths
43
78
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
12
6
0.58
W
Ganesha
0
2
29
7.25
W
8
5
10
2.6
W
Izanami
Night0wl123
Izanami
18
3
13
8.17
W
Fenrir
15
6
9
3.25
W
2
2
17
5.25
L
Chang'e
6
6
2
1.17
L
Hercules
Wtue
Hercules
1
6
3
0.42
L
Anhur
m1i5c9a3
Anhur
5
13
4
0.54
L
Erlang Shen
x-Smego
Erlang Shen
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,452
Damage
75,133
111,841
Taken
136,258
98,229
Mitigated
100,275
34,331
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,314
8,659
0
7,419
27,644
11,695
1,684
7,696
19,948
0
87,610
W
Ganesha
12,834
850
2,976
7,213
24,045
31,233
1,212
5,093
18,952
69,175
1,135
W
22,168
1,788
0
1,769
19,521
9,946
990
3,670
15,851
110,439
0
W
Izanami
Night0wl123
Izanami
27,035
19,574
0
3,287
19,807
9,966
5,121
2,364
17,443
0
78,904
W
Fenrir
33,910
13,243
0
11,429
30,259
18,892
4,962
5,513
24,746
0
137,609
W
15,505
3,138
0
7,657
18,209
28,192
4,394
2,709
15,500
207
104,027
L
Chang'e
17,464
1,721
2,955
10,513
25,335
9,608
0
7,788
17,547
86,529
0
L
Hercules
Wtue
Hercules
10,785
4,799
0
6,548
26,121
31,503
1,035
3,968
22,153
0
73,104
L
Anhur
m1i5c9a3
Anhur
18,724
8,947
0
520
25,536
8,795
812
7,855
17,681
0
81,932
L
Erlang Shen
x-Smego
Erlang Shen
13,846
5,458
0
9,925
31,622
38,674
0
7,265
23,588
6,036
49,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,225
Gold Earned
68,879
636
Minions Killed
573
0
Camps Cleared
0
2,840,503
Distance Traveled
2,453,179
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,436
481
128
4
0
514,341
0
W
Ganesha
16,947
565
52
2
0
633,546
2
W
Kukulkan
16,060
535
138
5
0
539,839
6
W
Izanami
17,140
571
114
4
0
527,162
6
W
Fenrir
18,700
623
170
6
0
590,167
0
W
Odin
16,378
546
162
5
0
549,789
1
L
Chang'e
13,959
465
144
5
0
481,075
18
L
Hercules
13,677
456
115
4
0
525,969
2
L
Anhur
14,287
476
126
4
0
422,944
3
L
Erlang Shen
12,520
417
60
2
0
508,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role